FaustVoncleave
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- Jun 21, 2019
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I mean, there are ways to beat those individually, but if you want something that can beat all of them on the same character without aking him a god, I can only think of two options.We have all read about characters who are just too OP for their own good and have a multitude of haxesses, which are sometimes too much to even make sense or comprehend.
I have seen too much and honestly it's making me wanna write a story where a SI goes in and bashes all of them so I request you guys to tell me how would you deal with protagonists who have
1. The ability to nullify all physical, magical, and energy attacks
2. Existence erasure
3. Divine blessings
4. Extrasensory perception
5. Banishing Shift
6. Void Manipulation
7. Reality warping
8. BFR
9. Infinite source of energy
And the usual variety of manipulations such as soul, gravity, elemental, and so on.
In my humble opinion,, only someone who becomes OP himself but that would defeat the very purpose wouldn't it? I don't really want it.
1: Cheat nullification zone. In it only abilities a person has trained themselves can be used. This way you can still have the mc work on getting swole himself without cheats. It's a power that only works on cheats so it's easy to not make t too broken so long as you don't make the mc super gifted. This way a lot of the story can be about deconstructing the troupes by showing what a loser he super cool badass mc is when he's on an equal playing field. You can also change up the difficulty at your leisure by manipulating the strength of the op protagonists posse, who don't have cheats, so that a lot of the mc's challenges are separating the op protag from his group to take him on alone.
2: The second option is power design. Have the mc have the ability to design a power for him to use for a set time limit and with several limitations. With this method the story becomes more about the mc trying to gather enough information on the op protag he's aiming for to ensure he can score the kill in the time limit. That said, a lot of what I put for the first one could also apply here, like dealing with the op protag's posse being one of the biggest hurdles. This one has a bit of extra tension in the fights though, as in the first one the fight is won the moment the mc corners the op protag. In this one though, there's the question of did the mc discover everything about the op protag, or do they have an ace up their sleeve they've never used? Or maybe the op protag has a sudden breakthrough, or their patron god decided to throw in an extra blessing, either way it throws a wrench in the mc's calculations and now they have to use the power they designed smarter or die. This idea is a lot harder to execute than the first one and takes a lot of imagination, but the potential is also higher in my opinion.
There's a few other more niche methods I can think of without making the mc a straight up god, but honestly they're just variations of these two.