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Adventurer's Guild - Quest Board
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IntroductionAdventurer's Guild - Quest Board
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Looking for something to do? You've come to the right place!
In the Adventurer's Guild, we have two types of quests. Guild Quests are sponsored and paid for by the Adventurer's Guild and local government. Custom Quests are sponsored by other players and random NPCs.
By taking and completing quests, you can gain EXP, money, and other rewards.
Taking Quests
- Do not take quests with a level requirement higher than your character's level.
- Pay attention to the location where the quest is posted. Is your character in the right area to take the quest?
- Most guild quests are repeatable, unless otherwise stated.
- Go to the reception desk to write and post your quest report.
Creating Custom Quests
Anyone can create a custom quest~! If you have an idea, go right ahead and post in this thread!
Custom Quests should include the following information:
- Title:
- Sponsor:
- Location:
- Required Level:
- Tag List: List of players who want to be notified when a quest report is submitted
- Objectives:
- Description:
- Rewards:
- EXP: ?
- Money: ?
- Something else?
Q: Who can sponsor my custom quest?
- Your character can sponsor the custom quest.
- You can make up an NPC to sponsor the custom quest.
- You can have the Guild sponsor the quest, if you believe that the Guild would want to sponsor it.
Q: How do I get ideas for a custom quest?
- If you read quest reports at the reception desk, often there are loose plot threads that can be explored further.
- Honestly... anything, you know? It can be as big or small as you want.
- E.g. Farmer Joe needs to cross the river, but the bridge is broken.
Q: What should the required level be?
- Read this power level guide.
- Think about how strong of an NPC character would be needed to clear your quest.
- If the required power level is too high for anyone to take, maybe you need to make your quest easier.
Q: Where should the quest be located?
- Check the regional Guild Quest board (below).
- Every region has a rough level cap:
- Scribel Region is the "beginner forest" region with a level ~8 cap.
- We are still waiting for more regions to be discovered.
- If your plot gets too difficult for the region, please try to guide the plot thread to another region.
- Example: Cultists were discovered in Scribel City, but their main headquarters are in XXXX region.
- Example: Zombies were discovered in the sewers, but their necromancer fled to XXXX region.
- Example: Dragons flew over Scribel City! ...They kidnaped Princess Q and fled to XXXX region.
- Relocating plots to other regions is essential to prevent Scribel City from literally exploding from dozens of crazy ideas.
- Please keep in mind that Level 1 Adventurers still need to live in Scribel City...
Q: What should the reward be?
- Check the Guild Quest board for quests at a similar level.
- Custom quests should give roughly a similar amount of EXP / gold as official guild quests.
Q: What do I do after someone takes my quest?
- If it is a non-repeatable quest, please
strikethroughyour quest to indicate it is no longer available. - If it is a multi-part quest, update your post with links to the quest reports with new information.
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