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Adventurer's Guild Frontier Saga - Registration
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Adventurer's Guild Frontier Saga - Registration
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Introduction
Welcome to the Adventurer's Guild (SHF ver. 3)! This is a generic fantasy roleplaying game adopted from NUF.
The setting is a frontier region thousands of miles away from the nearest human civilization. This is a wilderness populated by many generic fantasy races, monsters, and species (i.e. goblins, slimes, orcs). The Adventurer's Guild has been dispatched by the Great Central Empire under the orders of the Immortal Tzar to establish a colony on the monster continent.
The Empire is especially interested in securing a supply of magical monster cores, which drop from slain monsters such as slimes. Adventurers will be paid in cash for every monster core deposited and sold at the guild.
However, the local monster population isn't so thrilled to see this hostile outpost that suddenly appeared overnight...
How This Works
You can participate in the roleplaying game by creating a character either in the Guild Faction or the Monster Faction.
Once you have created a character, you can go to your faction's thread and (A) write a story normally, (B) roleplay with others, or (C) take quests. Remember to keep track of your total word count as your play!
Registration Form
To participate in the Adventurer's Guild, please fill out the registration form:
- Name:
- Gender:
- Race:
- Age:
- Faction:
- Appearance:
- Personality:
- Backstory:
Rules
- Don't break the setting.
- Refer to the mini-game thread for a general idea of the village setting. Roleplaying should stay consistent with the mini-game.
- Don't introduce drastic changes that will permanently change the entire world (i.e. start the Industrial Revolution). While big plot developments or wars sprawling across multiple continents are fine, there must be a reason why it wouldn't affect the Village or the rest of the world. This setting is shared by many people, so the entire world can't suddenly plunge into an Ice Age or nuclear holocaust.
- Try your best not to break other player's stories.
- If you're unsure about something, it's okay to ask!
- Smaller isolated developments are always safer than big ones.
- World-building must be additive and unrestrictive. You must leave room for other players to add more in the future.
- Good: Fruys is a dragon that lives in Tonyia
- Bad: Fruys is the only dragon that lives in Tonyia
- No omniscient characters who know everything.
- Please understand that your character could be wrong about the things that they report.
- We generally resolve conflicts in canon by majority rule, and everyone who deviates from the majority we typically say was "mistaken".
- For example, if ten people say that the mountain is five miles away, and one person says it's a fifty miles away, we would say that the oddball somehow got "confused" about the distances. Or maybe they were drunk. Or eating mushrooms and day-dreaming.
- Don't be mean to others. Be nice and polite!
- Please include a link to your character profile in your forum signature.
Next Steps
After you've created a character, check out the faction threads!
This is a free-form roleplay, so be flexible! Be creative!
Try to play along and build upon the things that other players do!
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