Can time stop users NOT impart kinetic energy?

NotaNuffian

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So Skallagrim had talked about it, super speed is almost undifferentiatable to slow down time, making them similar as to the user being fast/ their opponents being slow and I am ok with that.

Then this video came along.


Here Mat states that with super speed, the user can slap (kinetic energy) the chicken which is then converted to thermal energy to cook it while time stop users cannot do so due to time equals to zero and that makes the energy equation out of whack.

But from my experience of BotW, Adam Sandler's Switch and loads of time stop porn, that is not the case. In BotW, Link can literally stop a boulder, smack it a couple of times; say five times, and the rock will fly as far as though he hits it five times of his normal blow. In Switch, it is ball busting time, thrice. I am not talking about porn since we all know what happened and in Bear Wolf Dog's Am I a God, the MC uses time stop as his main power and he explains as such; when the ability activates, he is detached from the main timestream which is now in a pause state while he himself is in his own timestream, whatever he does to the people in the stopped stream will have them feel the full effect once the time starts again. So in short, during his ten second timestop, he can punch a guy three times in the face at the same spot with the same force and the guy will experience three times the force on his face. In his words, force equals to mass times acceleration and the acceralation is still factored in by his own time.

Tldr: can Dio slapcook a chicken?
 

Hadassah

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I’d believe whatever the story was trying to sell me, provided I like the characters enough to handle the hand waving.

In general I’d argue that momentum - even minuscule amounts provided by slapping - imparted during time stop would never have the opportunity to translate from movement energy to heat energy. The transfer should require some iotas of time and there isn’t any provided for here. All momentum is cumulative, not distributive.

On the other hand, that the time-stopper is able to move through timeless gas molecules that should be as solid as their target implies that their presence imparts some flow of time to the material nearby. If someone wanted to sell me that this minuscule freedom of motion also allows the time traveler’s momentum to translate into heat, I’d buy it.
 

BenJepheneT

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I’d believe whatever the story was trying to sell me, provided I like the characters enough to handle the hand waving.

In general I’d argue that momentum - even minuscule amounts provided by slapping - imparted during time stop would never have the opportunity to translate from movement energy to heat energy. The transfer should require some iotas of time and there isn’t any provided for here. All momentum is cumulative, not distributive.

On the other hand, that the time-stopper is able to move through timeless gas molecules that should be as solid as their target implies that their presence imparts some flow of time to the material nearby. If someone wanted to sell me that this minuscule freedom of motion also allows the time traveler’s momentum to translate into heat, I’d buy it.
i'd like to see a guild of time stoppers being Olympian buff scholars who trained their body hard enough to transcend space and move atomic molecules through sheer brute force alone.

i know at that point, realism is no more, but if the author can stick to and expand the gimmick well enough, i'd buy it with some extra tipping
 

Ununique

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Dio did not slap cook a chicken therefore he can't, that is the law of fiction, if someone never does it or something similar, they can't do it. Dio can make donuts tho.
 

CheertheDead

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What i saw from those time stop fiction is that time is not really stop. It was just stretched out for the time-stop user. Whatever happened in time stop is then applied instantaneously after time stop. Thus, what really happened were causation being delivered in an instance.

They not really stop any time.
 

DarkeReises

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What i saw from those time stop fiction is that time is not really stop. It was just stretched out for the time-stop user. Whatever happened in time stop is then applied instantaneously after time stop. Thus, what really happened were causation being delivered in an instance.

They not really stop any time.
That sounds like a more reasonable method than time actually stopping, unless you want to consider all time stop users as fucking with causality itself and breaking a bunch of physics.
No matter what we'll never know how time stop abilities really work though.
 

Biggest-Kusa-Out-There

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As others mentioned, it'd be more a cause/effect shenanigans.
If you really wanna go full realism, the person that stops time would grow in size insanely fast considering the expansion of the universe would continue for them... and that would be pretty yikes...
 

bulmabriefs144

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So Skallagrim had talked about it, super speed is almost undifferentiatable to slow down time, making them similar as to the user being fast/ their opponents being slow and I am ok with that.

Then this video came along.


Here Mat states that with super speed, the user can slap (kinetic energy) the chicken which is then converted to thermal energy to cook it while time stop users cannot do so due to time equals to zero and that makes the energy equation out of whack.

But from my experience of BotW, Adam Sandler's Switch and loads of time stop porn, that is not the case. In BotW, Link can literally stop a boulder, smack it a couple of times; say five times, and the rock will fly as far as though he hits it five times of his normal blow. In Switch, it is ball busting time, thrice. I am not talking about porn since we all know what happened and in Bear Wolf Dog's Am I a God, the MC uses time stop as his main power and he explains as such; when the ability activates, he is detached from the main timestream which is now in a pause state while he himself is in his own timestream, whatever he does to the people in the stopped stream will have them feel the full effect once the time starts again. So in short, during his ten second timestop, he can punch a guy three times in the face at the same spot with the same force and the guy will experience three times the force on his face. In his words, force equals to mass times acceleration and the acceralation is still factored in by his own time.

Tldr: can Dio slapcook a chicken?
This theory of time defines motion of molecules, and thus stopping time equals moving at superspeed. There's also the even more disturbing theory of time in that you slow the motion of molecules down to a crawl, possibly creating the Heat Death of the Universe. Yay, Absolute Zero!

When I designed time stopping/travel in my book, I decided to throw both theories out the window, and state that time is simply cause and effect. Depending on the brand of time stopping, you could either drag objects into the stopped time, or all effects would be stopped until after time started again. You weren't any faster, but punching a creature twelve times is still punching a creature twelve times. Likewise, someone might wonder why they had a hickey, long after the person who gave them one left the building. It wouldn't be a cool kiss or a fiery kiss, just a kiss. Basically, yeah, my book goes with the BotW theory that time stopping can create kinetic buildup, as there is unresolved cause and effect, but not thermal energy (because it doesn't affect molecular motion, just effects). Though realistically, I'm not sure five hits would do this to a boulder, time stop or not.

Dio has been shown using time stop abilities, but never at any point is there a thermal effect. Dio cannot slapcook a chicken.
 
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NotaNuffian

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That sounds like a more reasonable method than time actually stopping, unless you want to consider all time stop users as fucking with causality itself and breaking a bunch of physics.
No matter what we'll never know how time stop abilities really work though.
What i saw from those time stop fiction is that time is not really stop. It was just stretched out for the time-stop user. Whatever happened in time stop is then applied instantaneously after time stop. Thus, what really happened were causation being delivered in an instance.

They not really stop any time.
You mean like Kamen rider *I forgot the name*, when they do a "cast off" to ditch their armor and suddenly they move in a speed of 99% lightspeed and everything seems to stop?
This theory of time defines motion of molecules, and thus stopping time equals moving at superspeed. There's also the even more disturbing theory of time in that you slow the motion of molecules down to a crawl, possibly creating the Heat Death of the Universe. Yay, Absolute Zero!

When I designed time stopping/travel in my book, I decided to throw both theories out the window, and state that time is simply cause and effect. Depending on the brand of time stopping, you could either drag objects into the stopped time, or all effects would be stopped until after time started again. You weren't any faster, but punching a creature twelve times is still punching a creature twelve times. Likewise, someone might wonder why they had a hickey, long after the person who gave them one left the building. It wouldn't be a cool kiss or a fiery kiss, just a kiss. Basically, yeah, my book goes with the BotW theory that time stopping can create kinetic buildup, as there is unresolved cause and effect, but not thermal energy (because it doesn't affect molecular motion, just effects). Though realistically, I'm not sure five hits would do this to a boulder, time stop or not.

Dio has been shown using time stop abilities, but never at any point is there a thermal effect. Dio cannot slapcook a chicken.
A kinetic buildup instead of thermal... meaning the momentum has been granted like work but no heat has been lost or gain, to me that feels wrong because in this world, we experience energy loss in whatever we do, so energy can be lost to friction, sound and heat. Assuming that energy loss is constant, then shouldn't the increase in energy input to a body results in the increase in energy loss that got converted to something else?

I used Dio because I vaguely recalling him throwing a bunch of knives and they kind of stopped once Dio's influence on them has ended, only for them to fly just as fast as they were thrown to Jojo once time resumes.
As others mentioned, it'd be more a cause/effect shenanigans.
If you really wanna go full realism, the person that stops time would grow in size insanely fast considering the expansion of the universe would continue for them... and that would be pretty yikes...
And that is the reason why there are implied limitations to timestop users, like how long they can stop time which makes no sense when they somehow detached themselves to live in their own timestream. Dio doesn't have that when he can technically live forever and those who stops time actually age faster than their peers.
 
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CheertheDead

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You mean like Kamen rider *I forgot the name*, when they do a "cast off" to ditch their armor and suddenly they move in a speed of 99% lightspeed and everything seems to stop?
Not really. If they move at 99% lightspeed that mean kinetic energy increase. My explanation left out the energy and speed part.
 

bulmabriefs144

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A kinetic buildup instead of thermal... meaning the momentum has been granted like work but no heat has been lost or gain, to me that feels wrong because in this world, we experience energy loss in whatever we do, so energy can be lost to friction, sound and heat. Assuming that energy loss is constant, then shouldn't the increase in energy input to a body results in the increase in energy loss that got converted to something else?
It's because time (cause and effect) is simply suspended until later, without change in speed. For example, suppose time stops for 10 minutes (600 seconds). I am whacking away at some guy I hate for that time... but I am hitting at normal speed. Say I give him a good whack every 3-5 seconds (600/3 or 600/5). These are hard hits that give a lot of force, that hurts him all at once when causality resumes. But they are not fast hits. In fact, the more severe the hit the slower it is. These are the rules of BotW too, if you take too long to attack during frozen time, the effect is minimized. There is very minimal thermal transfer (basically approaching zero) because these are not rapid punches.

1. When we assume stopping time is stopping all molecular movement, well this can't happen. Or rather can only happen once before absolute zero destroys everything. Yay, alpacalypse.
2. If we assume stopping time is moving faster than it, we are first of all reducing time to the movement of molecules (again). But time is an abstract concept made by us to explain the cycle of day and night, and the effect of causal chains. This usually is involving atoms and molecules, but the motion of shadows, for example has no atoms or molecules, yet it proceeds to move throughout the day. Many chemical reactions don't really involve as much motion so much as exchange. Lastly, the problem of this idea is that it assumes you don't incinerate yourself, but generating too much friction.
3. Which leaves the third option, throw out the idea that time is motion, and view time stopped as that exact amount of time, only nobody else can move, and attacks don't count until later.

Breath of the Wild knew what it was doing.
 
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