I think the practical reason as to why it happens is because the Author himself doesn't know what the system can or not do. If the MC doesn't know the system, then that allows the Author to make the system as he goes.
If the MC knew the system, then that means the Author must also know it as well, or else he might run into plot holes and continuity errors.
Yeah, that makes sense. It does often seem like the 'systems' these stories are in are particularly well thought out. The fact they are being built as they go is pretty obvious.
I'm basing my system on a couple of real RPGs (loosely smashed together) so while it doesn't actually exist in reality, it's close enough to games I'm familiar with to avoid the plot holes and inconsistencies. Mostly!
Well, the question is...does it even matter if its taboo or not?
Point is, you are the author. Only take inspiration from readers and other author regarding the writing style.
I guess it's just because I'm not super familiar with the genre and I don't want readers to show up and give me downvotes for breaking some cardinal rule. I mean, I'm having fun writing the story regardless, but if people come for the popcorn I don't want to feed them beans, you know? But it seems I'm worrying about nothing.
Just make the stats meaningful and affect their life. One of my main pet peeves in litrpg is the stats are just number decoration that don't matter since the mc will win anyway despite the vast number difference with their enemies. Also, try to have less RNG based skills because it's really obvious to see whenever they will proc or not.
Don't worry, they will! Yes, he'll be powerful because he's a superhero in a supers setting, but at the same time, his min-maxing will help him 'punch above his weight', but he'll still firmly be a 'middle teir' hero. There will still be the Justice League types and Avenger types well above him...at the start anyway. I suppose if it were a 1-20 scale, he'd be around a 10 to 12.
its because its very easy to write exposition as the MC exploring the system or it being explained. There are tons of examples of litrpg where the MC knows the system, some more recent ones being Blessed Time(CoCo_P) and Kairos(void herald)
I'm currently reading an eastern novel called the world online where the MC abuses the system minmaxing. The same exposition can be done by having the MC explain the system to someone else though, its just a convenient tool for exposition
Okay, cool! Thanks for letting me know that!
Having your MC understand AND abuse the system from the start is definitely special and all, but there isn't much incentive to keep reading UNLESS the story manages to push the MC to higher difficulties and higher stakes where they show some semblance of development or growth.
Yeah, don't worry, there will still be a lot of room for him to grow. Also, many of the threats and challenges he faces will not be ones he can resolve by punching people in the face! :D