Let's make a main-stream list of genre breakdowns.

Jemini

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So, as the title suggests. We have all heard the concept of a "genre breakdown" which was a term that became very popularized in 2012 when Madoka Magica hit the shores of the US under it's English translation and Re:Zero and Kono-Suba were coming out in Japan. It became a new genre descriptor that suddenly EVERYONE wanted to be as some of the most popular titles of the first part of the decade were of the genre-breakdown variety.

Later on, earlier titles such as Neon Genesis Evangelion were added to the list of genre breakdown titles in much the same way that Alice in Wonderland was later added to the list of Isekai after that genre got it's solid footing under it. Honestly, it fits the definition of the genre completely. The only reason it wasn't considered one at the time is because the genre had not yet been well established.

Despite being such a highly used term in common parlance nearly a decade ago, this concept is not very well defined. (At the very least, I could not find any examples of dictionary definitions when I tried to search it. I couldn't even find it on wikipedia, not even by page searching the term in the wiki pages for the series that are considered breakdowns for their own genre.) However, the common use of the term when people talk about it usually has a few standard points to it.

1. It questions common tropes in the genre.

2. It takes those tropes and tries to apply a higher degree of realism to them than you usually see from most other examples of the genre.

3. By questioning these tropes, it causes the audience and other creators to suddenly see the entire genre in a whole new light, and a good genre breakdown will often force the entire genre to evolve in order to take the things a genre breakdown exposed into better consideration in future works.

Examples I can think of for genre breakdowns are as follows.

Magical girl genre

Card Captor Sakura: Questions the magical girl transformation trope and evil ruler in the shadows trope by simply getting rid of them and replacing them with things that make a little more sense. Instead of magical girl transformations, Sakura has a friend who's dad owns a costume shop and she keeps bringing costumes for her to change into. This is not done with a transformation, she just goes to a dressing room. The costume is, for the most part, different every episode. As for the evil ruler that is usually the source of all the monsters, instead we just have someone lost their magically imbuned cards and they have to be collected.

Princess Tutu: Barely qualifies as a genre breakdown, but sort of draws attention to and questions the trope of heavily involving the concept of emotions as the thing being targeted by the "evil" of the world. This is done by making the entire plot all about emotions. The objective is to recover the emotions of the main male love interest of the story. Meanwhile, it also questions the concept of the usually vague origin of the magical girl by instead basing the MC magical girl on Odette from Swan lake, and somehow at the same time making her tragically a side character in the greater drama unfolding which constantly becomes worse the more she tries to help. This is also the first inkling of the dark turn the magical girl genre was about to take with the next entry.

Puella Magi Madoka Magica: This is the famous one that made a HUGE splash and actually made the magical girl genre really edgy and cool somehow. It questions the entire plot of the standard magical girl genre starting with the little animal friend who gives the girls their powers, and adding several twists so hard that it would be major spoilers to explain much further. I will just say though that this 12 episode series gets DARK.

Mecha

Neon Genesis Evangelion: Questions the trope of having teenagers always being the pilots of the mechs and saving the day by way of 1. Coming up with an explanation of why it has to be teens to be the pilots. 2. Having the teens actually act like teens and not take well to all the fighting and killing, and otherwise just not liking the whole experience of being a mech pilot, and 3. Taking a glancing look at the abusive nature of having child soldiers, which is exactly what's going on here.

(Unfortunately, I am not familiar enough with the Mecha genre to really contribute much more to this list.)

Isekai

Re:Zero: Questions the concept of the OP protagonist by making the protagonist's one and only OP ability be that he can return to a pre-designated "save point" any time he dies. Other than this, he's no more capable than a common villager. It also questions the whole concept of the saintly bland protagonist character by instead making the MC a really dirty-minded and very selfish and childish person who does not take life seriously enough. Overall, he actually acts a lot like how you might imagine a real person would really act if suddenly thrust into a fantasy world like this. Of course, given the ability to revive after death, this series also becomes rather dark and tortures the MC quite a bit.

Kono-Suba: Also questions the same things as the above entry, but in different ways. In this case, the only high stat the MC has is his luck stat, and other than that he just goes about with one of the very most dysfunctional parties ever to exist. Really, the only reason these people don't just die is because this series takes a more comedic approach to the genre. It questions these tropes by lampooning them and making fun of the very concept of the usual isekai plot.



That was all rather low-hanging fruit and probably the series most people already knew about. Would love to see some other examples that all of you may push forward.
 

skillet

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I'm not very familiar with this term, but if it mostly has to do with subversion of its intended genre, I would venture to add, for the common school rom-com genre, Gekkan Shoujo Nozaki-kun (uses common romantic tropes as its main source of comedy and builds off of cliches by intentionally not delivering its expected results and giving largely unpredictable, exaggerated, or hyper-realistic conclusions instead) and Love Lab (similar to GSNK).

Love the term, though! :D
 

AliceShiki

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Dunno if it counts for what you want, but Kodomo no Jikan for the Age Gap genre I guess? (does that even count as a genre?)

Essentially, having the MC being an adult that seriously tries to be an adult and realizing how messed up he is when he realizes he is being attracted to a child, while still trying to be a proper teacher that helps his students to the best of his capability... I'd say it's a pretty impactful work, and that made plenty of other age gap stories try to give a more serious look at the problems of a romance with a serious age gap between both characters.
 

TotallyHuman

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I feel like bakarina vaguely fits this, but I'm not sure. It gave life to the whole reincarnated as a villainess in an otome game but subverted the entire plot class of stories, in my opinion.
 

JayDirex

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Dunno if it counts for what you want, but Kodomo no Jikan for the Age Gap genre I guess? (does that even count as a genre?)

Essentially, having the MC being an adult that seriously tries to be an adult and realizing how messed up he is when he realizes he is being attracted to a child, while still trying to be a proper teacher that helps his students to the best of his capability... I'd say it's a pretty impactful work, and that made plenty of other age gap stories try to give a more serious look at the problems of a romance with a serious age gap between both characters.
I remember when I first saw that anime back in my noob days I thought, "Holy crap, this anime can't be legal in murica @_@" (it was good though ^^)
 

AliceShiki

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I remember when I first saw that anime back in my noob days I thought, "Holy crap, this anime can't be legal in murica @_@" (it was good though ^^)
Never watched the anime myself, just read the manga... But I guess the anime is probably good too~

There is also a manga sequel IIRC, but it was never translated... orz
... Or well, I think it wasn't. Been forever since I last checked in all honesty.
 

Echimera

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I mainly know what you describe as deconstruction. Breakdown, as far as I have seen the term used, is more a concise summary, often in the form of bullet points.

Shield Hero is another hard deconstruction of many Isekai tropes, with three of the four summoned heroes doing more herm than good (by acting a lot like many other careless Isekai protagonists in a setting that is a lot more realistic in how that turns out in the end).

If we move to the harem genre, we have School Days with a very much not good ending.


What makes identification of these series very difficult is that they may in turn start their own subgenre of the genre they originally deconstructed.
The Original Gundam series deconstructed the Super Robot genre by adding a ton of 'realism' to the show, like making piloting the mecha actually difficult as opposed to many older shows, and showing the ramifications of the events on the protagonist. This approach ended up spawning (or at least strongly codifying) the Real Robot genre, another genre within the larger Mecha umbrella.
 

NotaNuffian

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I have no idea on the genre breakdown, but if you include KR novels, try FFF Trash Hero. The work is basically making a mockery to most hero tropes while jar jar binks itself into another trope, that is the crazy evil MC genre from CN novels.

Arifureta and Tate no Yuusha (read them both at the same time when released) gave me the shift in tone into dark with those who kidnapped you into the otherworld is basically bad. Fullstop. Unlike in JRPGs when a dude gets isekaied he gets treated nicely as the brave hero, the two novels gave me a realistic and grim understanding the thoughts of the otherworld kidnappers; they just want a weapon. It is a bit like reading Batman in the silver age and then when someone decided to actually put some dark into it. The tone shift kinda ruined yet entertained me; ruined because I read to feel like a wish fulfilment child, entertained because the dark tones slap good and hard.

Then Kuro no Maou sends shivers down my spine. It is not a breakdown, but merely following the "otherworlder bad" trope to the eleven.
 
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Jemini

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Arifureta and Tate no Yuusha (read them both at the same time when released) gave me the shift in tone into dark with those who kidnapped you into the otherworld is basically bad. Fullstop. Unlike in JRPGs when a dude gets isekaied he gets treated nicely as the brave hero, the two novels gave me a realistic and grim understanding the thoughts of the otherworld kidnappers; they just want a weapon. It is a bit like reading Batman in the silver age and then when someone decided to actually put some dark into it. The tone shift kinda ruined yet entertained me; ruined because I read to feel like a wish fulfilment child, entertained because the dark tones slap good and hard.

I'm not so sure because I'd already seen the "hero-summons" Isekai = Kidnapping angle taken by several authors before I'd ever come across either of those. I would need to do more research to figure out where the origin of this thinking came from. I can give those two credit for really driving in the callous nature of the summoners part and going down that dark road with the concept, and also for being considered the bigger names in the genre which definitely drove that angle in to the point it could no longer be ignored.

(I'm actually half tempted to wonder if Tate no Yuusha might be a part of the reason why the hero summon trope all but disappeared after it came out. Of course, the combination with Mushoku Tensei which came out around the same time making reincarnation far more popular was also a factor, but I am just forced to think if maybe it was a 2 stroke effect of MT raising the popularity of reincarnation at the same time TY made the hero summons trope less palatable that could be the reason why since 2012 you almost never see the hero summon trope anymore and on the very exceedingly rare occasion you do it's almost always more along the lines of how Arifureta played it.)
 

AliceShiki

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(I'm actually half tempted to wonder if Tate no Yuusha might be a part of the reason why the hero summon trope all but disappeared after it came out. Of course, the combination with Mushoku Tensei which came out around the same time making reincarnation far more popular was also a factor, but I am just forced to think if maybe it was a 2 stroke effect of MT raising the popularity of reincarnation at the same time TY made the hero summons trope less palatable that could be the reason why since 2012 you almost never see the hero summon trope anymore and on the very exceedingly rare occasion you do it's almost always more along the lines of how Arifureta played it.)
It's still a decently common trope tbh. You probably just didn't look at the right novels.
 

Jemini

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It's still a decently common trope tbh. You probably just didn't look at the right novels.
Well, I've mostly been looking at those translated into English or English originals (mostly because I can't stand MTL and don't know enough Japanese to read.) Among those, the only fairly popular examples I've seen among Japanese novels are Tensei Slime, which had the hero summons as weapons to be callously used angle, as well as a few over here on Scribble Hub which were also of the more callous use as weapons variety. Other than that, it's either accidental transmigration by freak accident, or we have the reincarnation trope.

Again, this is among the popular installments that get some actual mileage. Maybe it's been going on among those that tend to fail, but those don't really show up on my radar. The reason I don't count them isn't for any kind of purity or my attempt at shifting the goal posts, but rather because I find it infeasible to count the ones that don't do so well. (I don't want to subject myself to that.)
 

AliceShiki

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Well, I've mostly been looking at those translated into English or English originals (mostly because I can't stand MTL and don't know enough Japanese to read.) Among those, the only fairly popular examples I've seen among Japanese novels are Tensei Slime, which had the hero summons as weapons to be callously used angle, as well as a few over here on Scribble Hub which were also of the more callous use as weapons variety. Other than that, it's either accidental transmigration by freak accident, or we have the reincarnation trope.

Again, this is among the popular installments that get some actual mileage. Maybe it's been going on among those that tend to fail, but those don't really show up on my radar. The reason I don't count them isn't for any kind of purity or my attempt at shifting the goal posts, but rather because I find it infeasible to count the ones that don't do so well. (I don't want to subject myself to that.)
Failing is way too much of an excessive word. Tons of works are successful enough even though they don't become bestsellers with an anime adaptation and whatnot.

Most of the stuff that ends up getting a LN adaptation are works that were successful enough on syosetu to get the attention of publishers. And well... The majority of those don't get super mega ultra popular, but they're definitely around~
 
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