NobleTalon
Well-known member
- Joined
- Jan 25, 2022
- Messages
- 160
- Points
- 58
Imagine the AAA+ RPG game you've been looking forward to for a long time has finally been released after years of development. You spend an hour downloading it with stars in your eyes, already anticipating this game you've waited for so long. You grab a beer, get some snacks and the moment the game starts... your character is already fully maxed out.
That's the same feeling I have when I enjoy reading the first chapters of a novel but the MC suddenly gets overpowered for no apparent or logical reason.
I'm not saying it's bad for the MC to have some powerful abilities or skills, but it's just boring as f when he got them from the start with no effort. Mainstream JP isekais are masters in this, sending depressive salary men or retarded high schoolers into another world and yet they somehow end up lv999 or they get op sht from a bitch who call herself a goddess. This generic recipe ruins the plot imo.
I might not be a big fan of Chinese cultivation novels, but at least their protagonists still have a learning process and they often go from weak to strong even if they have some kind of special powers like a grandpa stuck inside a ring or the soul of the Heavenly Demon Of My Ass. Same for Korean returner/ranker type of novels.
I know I'm just venting, but I find the slow-progress type of stories much more interesting tbh. No matter the genre, be it a fantasy, sci-fi, or realistic novel. In my own novel, I definitely crippled my MC during his first fight and I killed the entire human race + most of the few survivors in the first narrative arc. I know I'm not a good example to follow as I basically set up the difficulty at Hell-mode from the start lmao ; but at least it gave my MC a goal to reach, and a reason to move forward.
To take the previous comparison, it's kinda the same reasoning as why you would want to slowly improve your character through a rewarding process in a game (for an RPG it would be quests, drops, exp, etc.), instead of already starting with a maxed-out character that can os all the mobs with no effort.
That's the same feeling I have when I enjoy reading the first chapters of a novel but the MC suddenly gets overpowered for no apparent or logical reason.
I'm not saying it's bad for the MC to have some powerful abilities or skills, but it's just boring as f when he got them from the start with no effort. Mainstream JP isekais are masters in this, sending depressive salary men or retarded high schoolers into another world and yet they somehow end up lv999 or they get op sht from a bitch who call herself a goddess. This generic recipe ruins the plot imo.
I might not be a big fan of Chinese cultivation novels, but at least their protagonists still have a learning process and they often go from weak to strong even if they have some kind of special powers like a grandpa stuck inside a ring or the soul of the Heavenly Demon Of My Ass. Same for Korean returner/ranker type of novels.
I know I'm just venting, but I find the slow-progress type of stories much more interesting tbh. No matter the genre, be it a fantasy, sci-fi, or realistic novel. In my own novel, I definitely crippled my MC during his first fight and I killed the entire human race + most of the few survivors in the first narrative arc. I know I'm not a good example to follow as I basically set up the difficulty at Hell-mode from the start lmao ; but at least it gave my MC a goal to reach, and a reason to move forward.
To take the previous comparison, it's kinda the same reasoning as why you would want to slowly improve your character through a rewarding process in a game (for an RPG it would be quests, drops, exp, etc.), instead of already starting with a maxed-out character that can os all the mobs with no effort.