Feel to roast one of mine!
I did it. I read three chapters of The Once & Future Queen. After three days of sitting on my tabs like an annoying reminder that I need to write roasts instead of writing my own webnovel, I gave you every chance. I went in with an open mind, prepared to see brilliance or, at the very least, something entertaining, but what I got instead was a villainous girlboss with a god complex and zero charm that doesn't make me feel good. You have committed the cardinal sin of storytelling—not making me
care at all. And that, is why your novel is DOA.
Don’t get me wrong. The synopsis? Passable. Cliché, sure, but in a way that could have worked, as villainess reincarnations are a dime a dozen, but they sell and are in mass demand because we, the readers, either want to watch an underdog rise against the odds or see a master manipulator dominate the chessboard with whatever means possible. We want to see a villainess
earn her power, claw her way to the top, play the long game, outthink the world, and maybe—just maybe—redeem herself along the way or go into deepest abyss of being a true evil.
What do
you give us instead?
A modern-day tyrant girlboss with all the subtlety of a bulldozer crashing through a disabled children’s hospital, transplanted into a fantasy world where she prepares to face no real struggle because she’s already too powerful, too rich, and too insufferably smug to be remotely interesting because of her knowledge. You didn’t create a compelling villainess—you wrote a self insert.
You expect us to love to love her or love to hate her—but how can we do either when she’s a banal, overindulgent power fantasy with no depth? You wrote a character that exists in a vacuum of consequence, a woman so drunk on her own invincibility that she doesn’t even stop to consider why she does the things she does. What drives her? What motivates her? Who
is she beyond “rich, beautiful, and terrifying”? I have no clue, and that's bad.
I would have
understood—hell, even
respected—a character who rationalized her cruelty with some twisted philosophy like some kind of Yagami Light, a self-justifying monster who at least lies to herself about why she’s awful. But no, that Seraphina (or whatever her original name was before she got dunked into Villainess Isekai #434235) doesn’t even bother. She’s just evil because she can be, cruel because it amuses her, and powerful because… well, why not? It's what the readers of SH want, no?
She’s so cartoonishly vile that I half-expected Hannah Arendt (yes, her) to reincarnate on the spot just to write a philosophical essay about her. The banality of evil, right there, in real time, except instead of a bureaucratic war criminal, it’s just a rich sociopath running a speedrun category for “World’s Most Punchable Face That Isn't Even That Punchable.”
And
this—this is where your pathos dies. This is where I, the reader, emotionally disconnect because you ask me to care about a protagonist who has never known struggle, never known doubt, never even had to justify her actions. You ask me to watch a queen sit on a throne she didn’t even have to fight for. Why would I be invested? What’s left for me to root for? Why I would read some yet another mediocre level power fantasy?
Fine, I think to myself. Maybe the writing will carry it. Maybe the prose will be so engaging, so dripping with personality, that I’ll be swept away despite myself, but hell no. Your writing is functional. That’s it. No frills, no flair, just a monotonous play-by-play of events that feel more like an AI-generated audiobook transcript than an actual novel. And oh, don’t get me wrong, it’s clean. Suspiciously clean. That kind of eerie, overpolished prose that suggests either a digital ghostwriter or an editing process so ruthless that any trace of personality has been surgically removed.
And that’s where your ethos dies. Because if you can’t write with
style, if your words feel lifeless, then why should I believe in you as a storyteller? There’s nothing gripping, nothing immersive—just competence without soul.
Then, just when I think I’ve suffered enough, you drop the LitRPG stats on me.
Oh, so
now we’re a game system? Right, sure, you promised that, and I’m supposed to just suddenly care about numbers on a screen with no emotional buildup, no integration into the story, no reason to be invested in them whatsoever. You just throw them at me like a badly timed pop quiz, as if I’ve been sitting here eagerly awaiting math problems instead of character development.
And then in the chapter 3, the info dumps start dumping info like there's no next chapter to read. I’m sorry, but who told you that world-building is just dumping raw setting information onto the reader like a reader suddenly will care? I don’t care how many duchies exist, I don’t care about the feudal hierarchy, I don’t care about the political structure if I’m not even emotionally attached to the characters. Veteran readers don't come for the plot, they come for characters first, and then the plot itself. If you don't establish the context and emotional connection first, no one will care about the plot itself.
And
this—this is where your logos dies. Because when you bombard me with pointless statistics, then drown me in world-building that doesn’t feel
alive, my brain shuts off. The story stops being engaging, and now it’s just homework.
Sure, I could forgive all of this—the cold prose, the annoying MC, the pointless info dumps—if I at least felt like you were writing something you believed in. But all I see in these chapters is a writer enamored with the
idea of villainous characters without understanding what makes them compelling. A villain isn’t just someone who is evil and gets away with it. A villain isn’t just someone who smirks a lot and steps on people. A villain is someone who makes us feel something—fear, anger, admiration, twisted empathy. They need layers, contradictions, a reason for their existence beyond just “I have power and I use it.”
You didn’t write a villainess. You wrote a rich brat throwing a tantrum in a world where nothing can stop her. And if nothing can stop her… then why should I bother reading?
Look, my advice? Try writing characters who actually struggle. Maybe villains aren’t your strong suit—maybe your natural voice is better suited for morally complex antiheroes, or deeply flawed protagonists who actually grow. I don’t know. But what I do know is that if you ever want readers to stay, you need to learn persuasion.
Persuasion isn’t telling me how powerful your MC is.
Persuasion isn’t expecting me to be impressed by wealth and cruelty.
Persuasion isn’t writing a novel like it’s a Wikipedia entry.
Persuasion is making me
care.
And in these three chapters, you failed.
So until you figure that out, I’m not interested in this story in particular. But given that you weren't online for a week, why the hell I'm even writing this roast?