I realized I forgot to post this here yesterday, so... here we go.
I have realized I need to add one more step to my process -- something I've been doing anyway, but need to formalize -- but that'll come up later on when I get back to it. Regardless, this completes the series I've done...
Nearing the end of my character creation method breakdown and finally got around to doing this again (for the last time). To note, when I do it, I'm actually quite fast since I already know how it all works. I'm just getting people caught up to me.
I pushed myself as much as I could on this one to help with this subject, so I hope it does something for someone. I hate how long this one ended up being, given how my work tends to get treated when I put actual effort in, but oh well.
The fact it doesn't come until later doesn't negate what it does. In fact, one technique I fully intend to mention is to gradually introduce allegory. You don't have to rush to things.
Also, there are stuff that can be viewed through an allegorical lens even in Season 1 with the takeaways and...
I started creating a bunch of stuff for writing light fantasy, but each part ended up as a topic in and of itself, so... here we are. Starting with me discussing allegory.
I noticed that the more they are the protagonist or closer to the role, the more you need those noble traits here and there to balance it out. That and/or suffering. Like, to have them suffer a lot for their rudeness to balance stuff out.