So gonna set the rules. You get three abilities of your choice. They must be something - dear to you, important, you’ve been around for awhile or done, or something that always has stuck to you in instinctual level. Turn them into a ability.
Other modifiers, if you come from my terrarium roll game, you can use what you’d would experience in your terrarium and the terrarium itself as a basis for your abilities.
Last mod’s, the abilities must be weak and more foundational. Can’t go, I am God mode and fuck you GUN OF FLAME.
And you must write how you could can use them in sync.
Once your done, I will like the terrarium, describe how these abilities would show upon your body.
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Example, glow, spear, and diving. A person who after rolling found himself picking up the spear and diving for food. Once night falls came his worse day, his fire for tempering himself, and after that came the faint glow of the lights turning back on. The glow marked him, it was his salvation. We got someone with two abilities related to guiding him, and one ability that allows him to manifest a plain glow of light.
He would mainly fight as a martial fighter, using his spear and using he glow as a distraction. Blinding enemies and/or distracting them, coating his blade in it, and lighting up the waters as he swims. (Not the best because I gave only one physical effect ability)
The soles of his feet would have a circle, it would be a light teal and would up close look as if the mark was made of water, wave motifs would adorn his skin up to the calf. His right palm would have an image of a spear surrounded by a circle, the circle would look as if it was made by the spear strokes. His eyes shine gold and would have fractal markings.
Old stuff, only if you want it to help you. Enhance (Enhances an action), Manifest (Manifestation of a physical or non-physical effect), Guidance (Guidance either by instinct or physical guide, shares qualities with manifest by how the physical guide happens), Modification (Changes the body itself.)
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I am shit with how markings look, suggest. I want them to show visually what they represent. Like a piece of existence was turned into a mark.
Other modifiers, if you come from my terrarium roll game, you can use what you’d would experience in your terrarium and the terrarium itself as a basis for your abilities.
Last mod’s, the abilities must be weak and more foundational. Can’t go, I am God mode and fuck you GUN OF FLAME.
And you must write how you could can use them in sync.
Once your done, I will like the terrarium, describe how these abilities would show upon your body.
-
Example, glow, spear, and diving. A person who after rolling found himself picking up the spear and diving for food. Once night falls came his worse day, his fire for tempering himself, and after that came the faint glow of the lights turning back on. The glow marked him, it was his salvation. We got someone with two abilities related to guiding him, and one ability that allows him to manifest a plain glow of light.
He would mainly fight as a martial fighter, using his spear and using he glow as a distraction. Blinding enemies and/or distracting them, coating his blade in it, and lighting up the waters as he swims. (Not the best because I gave only one physical effect ability)
The soles of his feet would have a circle, it would be a light teal and would up close look as if the mark was made of water, wave motifs would adorn his skin up to the calf. His right palm would have an image of a spear surrounded by a circle, the circle would look as if it was made by the spear strokes. His eyes shine gold and would have fractal markings.
Old stuff, only if you want it to help you. Enhance (Enhances an action), Manifest (Manifestation of a physical or non-physical effect), Guidance (Guidance either by instinct or physical guide, shares qualities with manifest by how the physical guide happens), Modification (Changes the body itself.)
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I am shit with how markings look, suggest. I want them to show visually what they represent. Like a piece of existence was turned into a mark.
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