J_Chemist
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- Jun 17, 2022
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Hello all,
I'm currently stuck in a bit of a quicksand pit and I'm uncertain of how I want to get out of this little mess. You see, I've written my next chapter for my story and the entire chapter is just one big fight scene. The fight scene includes a lot of power scaling bouncing between the two parties, a steady build up of damage on them both, some back and forth exchanges, and then the finality of the fight itself when our MC gets pissed and decides he's had enough.
The issue I'm facing is a bit of an odd one. See, I typically have fight scenes that are shorter and not entire chapters worth at this length. On top of that, there's clear finality and the enemy gets merc'd. Typically my MC is able to achieve the upper hand and overcome the enemy and kill them. But, here I don't want that. I want to show a sort of equal footing between the two parties and then display my MC just barely coming out on top, as all individuals involved will inevitably survive.
With that being said, both parties don't take a lot of sustained damage. In actual combat, heavy damage means death and you getting knocked off. In fighting where odds are even, there's typically small bits of damage here and there until one side outwits the other. Then it's all downhill from there.
So, what I'm requesting is some feedback on the chapter. No, I'm not here for grammar, spell checking, or any feedback on my writing style. I'm here to see what people think of the combat itself.
Also, for reference, you don't need a whole lot of backstory for this. I'm looking for feedback on the fighting itself. If you do want the backstory, feel free to read my book. The second novel isn't on SH yet, though, so you'll have to DM me for that.
Thanks!
[Chapter 15 Draft]
Edit: After listening to the feedback by persons below, I've created a document with a second, updated version of the chapter. I'll be working on this version of the chapter and will be making updates/changes to it as feedback is provided. I would like those interested to continue to provide feedback on the OG Document above, as I'll be applying the fixes to the new document and I can also utilize said feedback in the future. However, since it's still a WIP, you're also welcome to provide feedback on the updated document should you choose to do so but it is not required.
Consider it a peek to see how your feedback is being applied in real time? I guess that's kinda cool?
[Chapter 15 Draft, v2]
I'm currently stuck in a bit of a quicksand pit and I'm uncertain of how I want to get out of this little mess. You see, I've written my next chapter for my story and the entire chapter is just one big fight scene. The fight scene includes a lot of power scaling bouncing between the two parties, a steady build up of damage on them both, some back and forth exchanges, and then the finality of the fight itself when our MC gets pissed and decides he's had enough.
The issue I'm facing is a bit of an odd one. See, I typically have fight scenes that are shorter and not entire chapters worth at this length. On top of that, there's clear finality and the enemy gets merc'd. Typically my MC is able to achieve the upper hand and overcome the enemy and kill them. But, here I don't want that. I want to show a sort of equal footing between the two parties and then display my MC just barely coming out on top, as all individuals involved will inevitably survive.
With that being said, both parties don't take a lot of sustained damage. In actual combat, heavy damage means death and you getting knocked off. In fighting where odds are even, there's typically small bits of damage here and there until one side outwits the other. Then it's all downhill from there.
So, what I'm requesting is some feedback on the chapter. No, I'm not here for grammar, spell checking, or any feedback on my writing style. I'm here to see what people think of the combat itself.
- The power scaling/balancing between the Twins vs. The MC.
- The choreography and the descriptions of the fighting itself. Does it click for you? Are you able to visualize what's happening?
- As they fight, does it realistically make sense?
- Then, is it fulfilling as combat progresses? Is there enough action/movement throughout that's fun and entertaining, or do you think it needs more?
- As for the climax. It's meant to be swift and definitive, but is it too sharp? Does it cut off too soon, or do you think there should be more to it before the actual finishing blow?
Also, for reference, you don't need a whole lot of backstory for this. I'm looking for feedback on the fighting itself. If you do want the backstory, feel free to read my book. The second novel isn't on SH yet, though, so you'll have to DM me for that.
Thanks!
[Chapter 15 Draft]
Edit: After listening to the feedback by persons below, I've created a document with a second, updated version of the chapter. I'll be working on this version of the chapter and will be making updates/changes to it as feedback is provided. I would like those interested to continue to provide feedback on the OG Document above, as I'll be applying the fixes to the new document and I can also utilize said feedback in the future. However, since it's still a WIP, you're also welcome to provide feedback on the updated document should you choose to do so but it is not required.
Consider it a peek to see how your feedback is being applied in real time? I guess that's kinda cool?
[Chapter 15 Draft, v2]
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