Since I made the thread, I guess I can go first.
First, I want to talk about the difference between a
mob and a
villain.
Mobs are expendable. Villains are not.
However, just because mobs are expendable doesn't mean that they should be meaningless characters. Conversely, don't give a mob a dramatic background/characterization (psychopathy is in ohko's opinion a very complex/dramatic character) if you're going to kill them off 15 minutes later.
This brings me to my first pet peeve:
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Number 1: Zombie/kamikaze mobs
Sometimes, I see authors that are so invested in their protagonists, that they accidentally make the world revolve around the protagonist without realizing it. They forget the golden rule of remembering to
see through the eyes all the characters on the scene (sanity check), and we occasionally get mobs that might as well be fanatic hyper-loyal mind-controlled kamikaze zombies because their sole reason of existing is to have their head chopped off by the protagonist.
Now, this is fine if there's a plot device that makes mobs fanatic hyper-loyal mind-controlled kamikaze zombies...
But often times I see these zombie/kamikaze mobs when there's no reason they should exist.
Let's go to
reddit for a little bit of fun XD:
Q: Why do villains have endless amounts of henchman willing to risk their life for them, but heroes have almost nobody?
[...]
A2: Some dude pays me to have a gun and live inside a hollowed out volcano, i'm not asking too many questions.
A3: Are the benefits good though?
A4: Are a gun and a volcano not good enough benefits?
A5: Guns and volcanos are all good and fun, but once little Lisa over here needs braces, do you think Syndrome is just gonna fork over 20k to an expendable guard?
A6: Lisa? Lisa?! Do you think I give a damn about Lisa? There is a reason I'm a henchman. Forget Lisa.
GUN AND VOLCANO! End of story.
A7: What about a VOLCANO GUN? Gun that shoots... VOLCANOS
The jokes aside, think about your minions a little bit more... maybe. XD
Also, please don't make an organization of 100% psychopaths.
The broad majority of humans are actually quite normal (at least with human-like motivations), villains included.
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Number 2: Psychopathic Characters
There are right ways and wrong ways to do psychopathic characters.
The Joker in the batman, to me, is sort of like the right way.
However, there are many many many many many wrong ways.
One of my biggest pet peeves is when authors
conflate psychopathy with insanity. They aren't the same thing.
You can be born a psychopath (lacking emotions and empathy), but you can't be born insane.
It's actually a fairly slippery slope dealing with sociopathy and psychopathy because these are real psychological conditions. Contrary to popular belief (is this popular belief?), being a sociopath does not automatically make them a criminal. In fact, there are lots of sociopaths and psychopaths in society, but they aren't always noticed because for the most part they
usually appear quite normal.
They aren't these cackling mad insane eye-bulging villains.
Psychopaths are actually
heavily logical/rational/intelligent,
calculating, and
manipulative.
However, the see the world through an entirely different set of lens than other people, and completely lack empathy, causing them to feel no remorse when they hurt others.
One of the best pieces of fiction depicting a psychopath and their thought processes properly is
In Cold Blood by Truman Capote.
It's completely off to depict a psychopath as an animalistic violence-starved feral human being. That's
insanity -- not psychopathy.
An analogy I might use is the other villain trope of sexual predator. Unlike how sexual predators are sometimes depicted in fiction, they don't actually pounce like a hungry lion on the first woman they see on the streets and then proceed to rip of clothes. No -- it's usually far more planned and pre-mediated and chilling precisely because they've plotted the entire preying
intelligently.
tdlr; being a psychopath or sexual predator =/= lack of inhibition
So what is the insanity part?
I feel like it's really important to hit this point because even if people can be born emotionless/empathy-less, insanity has to be developed.
In human beings, critical things happen that drive them towards insanity, and that should reflect in the character. Even if a villain's backstory is not written, it will greatly help you writing if you have already thought about those key points.
The reason for this is that there really isn't such thing as
"generalized" insanity.
Insanity has triggers, key ideas, and themes that repeatedly resurface itself. These themes and ideas will constantly resurface and often seem like a cracking point in the personality of an insane character -- kind of like an especially tender spot.
Let's take a look at the Joker:
Wikipedia said:
The Killing Joke (in which the Joker is the
unreliable narrator) explains the roots of his insanity as "one bad day": losing his wife and unborn child and being disfigured by chemicals, paralleling Batman's origin in the loss of his parents.
He tries (and fails) to prove that anyone can become like him after one bad day by torturing Commissioner Gordon, physically and psychologically.
From the backstory, we're able to pull out
key character motivations explaining the way that the Joker acts.
Insanity has a logic to it -- usually it's some quality that is blown to the extreme, like an
obsession or idée-fixe.
I recommend thinking about this carefully when making insane characters, because motivations still apply when talking about psychopaths or insane villains. Too often, I see authors brush off saying: "Because my character is a psychopath, they don't need any motivations!"
...but to me, that's honestly just a tad lazy writing.
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Number 3: Monologues
Villainous monologues are bad! Don't do them. XD
Everyone hates them. >w<