SHF High-school Fanfic

Chiyuki_Hoshino

Well-known member
Joined
Nov 10, 2023
Messages
10
Points
48
hi and thanks for the tea and cookies, take these instead

Aventurine 4.png
 

SsemouyOnan

Imagine you can fly
Joined
May 29, 2022
Messages
395
Points
133
Just to be sure that there's no chance you don't exist. :blob_sweat:
That's a little overkill, but I don't exactly disapprove :blob_uwu:
I'm glad we're similar in this regard. I think of scenes or dialogues, plot twists, evocative scenes, and an idea for an ending, although that often changes due to the characters who tend to have the last word and build their own story. Sometimes I think I'm more of an editor/director than a writer. Not that I mind, in fact, it's wonderful to see the characters come to life, even though sometimes I have to act like a deity and shake things up.
Strangely, I never really had this problem. I feel like every single action of my characters are my intentions from the beginning to the very end. Maybe it's because I try to put myself in their mindset? Though that may just be because I've never written a story more than 60k words.

I have been told one of my weaknesses are forcing a theme into a store because I think it's cool :sweat_smile: I remember spending 3 hours talking with someone discussing whether or not a steam engine would indeed have a place in a renaissance fantasy.
The Korean dubbing is of good quality, but is there also a Japanese version?
Their previous game is the one with the japanese dub. In Limbus, the game's director personally controls the quality of the voice acting to make sure it's in the right direction, and he doesn't speak Japanese. So no hope for a JP dub.
In any case, the combat system is, let's say... unique. I think it will take me a while to master it. The artistic direction is sublime in every aspect.
The combat system takes getting used to. They're trying to force a lot of mechanics from their previous game that just doesn't work. It was a lot worse during release... The lack of a good tutorial doesn't help.

The first thing that stands out, however, are the dialogues. There is no comparison with HSR. Another galaxy. They are very well written.
Hehe, if you like the dialogue and art now, just wait until Canto 3. The story just keeps going up from there and shows no sign of falling. And from Canto 4 onwards, each sinner gets a cinematic ending that's just pure perfection.

(I'll send you my friend code later, I have everything in the game)

Oh, and I recommend you immediately sink all your 10 pulls into the Walpurgisnacht banners. Normally, the IDs go into the standard pool after their banner... But that's not the case for WP IDs and EGOs.

Philip Sinclair is just... He competes against 2 of the Strongest IDs in the game, and people argue he's better.
I'm a rebel; my rebellion is a war without hope of victory, which I will fight anyway because the mere fact of existing is a rebellion in itself. You know me, I'm the specialist in battles doomed from the start. However, as a plan B, what I've outlined with you isn't that bad...
In my lore, humans can trade their soul for a single moment that lasts an eternity for them, so there's always that!
 
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