I was planning on writing a response from Heroine Ssemouy's perspective... but I don't even have the Villainess chapter done. At this point it'll probably be a retrospective chapter, but that's fine with me too.
It's a pity, but I'll come to terms with it. Take all the time you need.
I'll patiently wait for your chapter, as little George says, "it will be ready when it's ready."
A retrospective wouldn't be bad, or even an additional alternative timeline. We can always find a way to make it all add up.
After all, I'd read anything you write, even an instruction manual.
Especially Seymour's...
Mm... I consider decline in quality a skill issue or a result of stress from needing to keep regular releases rather than a negative of a character-driven plot.
Ouch, that hits hard... but i can't really argue with that...
It'll be wiped off the face of the planet at the same time as Britain, as with due process.
![Blob Hmm :blob_hmm_two: :blob_hmm_two:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I won't shed tears for perfidious Albion, but I would feel sorry for Lady Nahrenne.
Heads up, you might not want to go browsing for memes and references too much. They contain a lot of spoilers, which reduce the impact of certain points in the story. I unintentionally got spoiled by a meme and it basically ruined the ending of a certain Canto for me.... Though Lobotomy Corp and Library of Ruina references are fair game, I doubt you'll be playing them(way too grindy).
I haven't read Demian either, so I can't say much.
I will carefully avoid them then. If I may, I'll use you as a source of information about the game, especially since I'm mainly interested in the story, and having it spoiled by random memes would be a shame. So, I'm counting on you.
I don't like games that are too grindy; Sadly I don't have the time. However, I'll keep them in mind if I really enjoy Limbus Company.
One of the lovely things about the game is that basically every single game mechanic has an in-lore explanation. Both the gacha pulls and dungeon grinding both have in-lore explanations... hell, even levels do.
It's the right way to design a video game, especially those with a strong narrative. Even mechanics can be narrative; developers often forget this, and the game and story feel like two separate entities. Metanarrative lies in being able to use all fields to tell a story:music, gameplay, images, etc.
Yep, I resonate a lot with Don for reasons you will figure out in the story. I liked Faust second best... at the start of the game, now it's a toss-up between her and Meursault.
I have high expectations. For now, also due to the similarity with the voice of the voice actress, she reminds me of Nero from Fate.
***
So I downloaded Limbus Company on Steam as well because I wanted to activate the crossplay feature (by the way, I still haven't quite figured out how to do it; I saw a post on Twitter, but it's a convoluted system).
I tried pulling on the Walpurgisnacht banner both on the app and on Steam.
On Steam, I got a 000 Sinclair identity. I don't think that's what you were referring to. But he seems strong.
Also a very cute 00 Faust maid...
On the phone, I only got 00 identities and an EGO for Ishmael.
Sadly, no identity in either account for Don.
Which of the two accounts should I keep?
I sent you a friend request with the Steam account.
Eternal dreams happen to be a reoccuring theme in my stories... and it's not even intentional!
For me as well, even though I use them as a metaphor for the afterlife. By the way, an idea that's been swirling in my head for some time leverages this concept in a sort of digital cemetery where the dead are connected in a virtual world.