I Invite Everyone

Draculus-del-Viafat

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So.
If anyone has stumbled upon my thread called "Steam-punk anti-utopia romance and blah blah blah", you'll know that my restless imagination is up to no good again. An idea has appeared in my mind to create a novel about future post apocalyptic steampunk world with a lot of fights, wars, adventures, love, explosions, probably blood and even more, and since posting that thread, I have been thinking about the story. Unfortunately, I can't write down a synopsis yet, but I decided to let people on Scribble Hub know that I'm preparing the story concept and invite everyone to join me!
The point is quite simple: writers, readers, artists, illustrators, and all the others can send here, in this thread, their ideas or/and wishes about the story coming. If you want a specific character to participate in the story, or a place, or a machine, or if you want to see a particular scene there, or a subplot, or a landscape, or a name, or anything else - throw it here so I'll see and consider it. I can't promise that I'll definitely include your concept or idea into the story, but I will definitely try to.
Remember the next requirements:

Genre - Steampunk post-apocalyptic action romance with comedy, mystery, and psychology elements;
Probable Content Warnings - Strong Language, Gore.
Set - Our world in future, which means the same countries and cities are present (though the political map may be changed due to different reasons such as wars, international conflicts, natural disasters etc.).
Armosphere - Dark steampunk, war steampunk, gangster criminal world, western steampunk, cyber steampunk etc.
Taboos - Extreme sexual or dirty content close to pornography, excessive brutality and cruelty, animal/child abuse (described and showed in details) and everything else that lacks aesthetic or artistic sense, also fandom characters/locations/inventions/names etc. (from other books/novels/movies/comics etc.).
Tolerances - LGBT relations and characters, bloodshed and murder (moderate depiction), weaponry of different kind, elements of all possible literary and cinematic genres (if they fit the story and can improve it), custom characters/creatures/machines/locations, also fandoms if they represent themselves and are mentioned as fandoms and not as original characters/locations/names etc.

If you have any kind of questions, or if you want to share your idea but don't want to post it in this thread, feel free to PM me.
Please don't be mad at me if it takes me too long to start the story, I've been quite busy lately, but I'm very inspired to create something new, so I'll try my best to do it, with your help.
If When the story is started, I'll write a prologue in which I'll mention all writers, readers, and artists whose ideas will be included in the story itself. As the novel will grow, the list of names will probably become longer.
Now I wish all of you inspiration and a lot of free time for your ideas and writings!

Sincerely yours,
Drak.
 
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JayDirex

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Equipment? What kind?

Weapons:
Guns (steampunk= revolvers), swords, quirky brass weapons?
Vehicles: horseless carriages, Skyships?
Robots: I wrote a steampunk world in a story once that had brass colored bug-like-droids doing odd jobs throughout the city. Sweeping the street, working as clerks at the bus stop, etc.
 

Draculus-del-Viafat

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Equipment? What kind?

Weapons:
Guns (steampunk= revolvers), swords, quirky brass weapons?
Vehicles: horseless carriages, Skyships?
Robots: I wrote a steampunk world in a story once that had brass colored bug-like-droids doing odd jobs throughout the city. Sweeping the street, working as clerks at the bus stop, etc.
Equipment depends on the purpose, to say, criminal equipment, police equipment, scientific equipment, some interesting organizations' equipment...
Revolvers are absolutely perfect for a steampunk world, and swords... Well, I'm not sure, but they can be used in some way. If not shortswords or longswords, then perhaps rapiers. I'll think of how to use them. Some people, depending on the purpose, may use brass weapons, too.
Skyships are possible, horse carriages and automobiles may be present, too.
And robots - is there a steampunk world without robots?
 

Draculus-del-Viafat

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You said it was post apocalyptic yeah
So the question is what kind of apocalypse happened? How its going to affect the plot? There is a hidden plot about the way that everything happened?
Honestly? I don't really know what exactly happened. Maybe for me post apocalyptic only means world in chaos. But what I was imagining, is world in wars, actually, and absolute chaos, social discrimination on an extreme level, gangster wars as a part of people's lives, deaths, famine, natural disasters. One word - havoc.
 

Draculus-del-Viafat

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I was saying about the apocalypse in itself
It could be a zombie apocalypse, a post third world war, a bio virus that was supposed to be a chemical weapon but got wrong or maybe everything that i said together and others
Well, given that the world turned steampunk, it could probably be a few huge wars, including civil ones. Bio hazards as a reason of appearing some weird creatures are possible, too, but not as the main reason of the apocalypse itself.
 

Derrax

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Evil Organisations... We need a lot of those!

How about creating all kind of evil/secretive organisations? A cult that worship technology, a group of researchers lacking morals, a criminal gang that runs a protection racket... We need ennemies our Protagonist needs to go against!
 

Draculus-del-Viafat

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Evil Organisations... We need a lot of those!

How about creating all kind of evil/secretive organisations? A cult that worship technology, a group of researchers lacking morals, a criminal gang that runs a protection racket... We need ennemies our Protagonist needs to go against!
That sounds like a good idea to me! We should also remember that our protagonist may be a part of a criminal gang once she (yes, it's supposed to be a female) finds out you can't really survive without a group of people around you to be your family. Maybe that criminal gang will have lots of enemies who envy it and want to get rid of it, but our gang will cut them all down :blobspearpeek:
 

Draculus-del-Viafat

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Make some sort of liberation group of female rights, made intirely out feminists that wish to figth with the male opressors that dominated the world while nominating freedom to every woman.
Lol... that would make the hell of a plot.
I will try to put it into the story. It may be quite an adventure :blob_evil_two:
 

Ekfreet

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Character: Archer

Role: Background lore character.

Description: An individual of unknown gender, nationality, and affiliation killed each and every researcher of an institution dedicated to research for vaccines.

Addendum: The only survivor of the massacre was a ten year old ginger, son of one of the workers, who lost all his memories due to the trauma the events caused.
 

NotaNuffian

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A bit of tidbits over here and there. You can't have a mega organisation without something small, like a small town/ village that is out of time, to showcase the former. Maybe the small town is still stuck in the past, as in not growing, constantly reminiscing the "good time" before the apocalypse. Then see how the characters affect the lives of the people inside by ripping the illusions away

Also, instead of sticking to straight up evil nations/ cults, how about giving them something noble initially and watch how down the evil hole they willing to go as the "ends justify means" work for them.

Also, most of the times it is the clash of ideologies between factions that results in the whole debate between good and evil, where you stand is what you shall fight for. So within each groups have the white and black sheeps, try to pull some of the interesting out, the good may be something fun to write but if you can make the bad look cool, also a good deal.

Not saying that being in the median between the two is the correct path as it might lead to mediocracy, have your characters go for some big brain moments and watch their actions affect the plot is also nice.
 

Discount_Blade

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Make some sort of liberation group of female rights, made intirely out feminists that wish to figth with the male opressors that dominated the world while nominating freedom to every woman.
Lol... that would make the hell of a plot.
Sounds terrible. Growing up to be a politician?
 

Draculus-del-Viafat

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Character: Archer

Role: Background lore character.

Description: An individual of unknown gender, nationality, and affiliation killed each and every researcher of an institution dedicated to research for vaccines.

Addendum: The only survivor of the massacre was a ten year old ginger, son of one of the workers, who lost all his memories due to the trauma the events caused.
Did I get it right, the Archer is the killer? :blob_hmm_two:
 

Draculus-del-Viafat

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A bit of tidbits over here and there. You can't have a mega organisation without something small, like a small town/ village that is out of time, to showcase the former. Maybe the small town is still stuck in the past, as in not growing, constantly reminiscing the "good time" before the apocalypse. Then see how the characters affect the lives of the people inside by ripping the illusions away

Also, instead of sticking to straight up evil nations/ cults, how about giving them something noble initially and watch how down the evil hole they willing to go as the "ends justify means" work for them.

Also, most of the times it is the clash of ideologies between factions that results in the whole debate between good and evil, where you stand is what you shall fight for. So within each groups have the white and black sheeps, try to pull some of the interesting out, the good may be something fun to write but if you can make the bad look cool, also a good deal.

Not saying that being in the median between the two is the correct path as it might lead to mediocracy, have your characters go for some big brain moments and watch their actions affect the plot is also nice.
I think no organization operates without what we call good and bad members, so you've definitely got a point. The whole thing can show the way the society exists in the world, its problems. It's important not to get lost in your own garden though.
 

Draculus-del-Viafat

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How does this sound?
- After a few huge wars, bio hazards, natural disasters (probably including the warming and climate change), and revolutions the society of almost every country on Earth was thrown into global poverty that led to the forming of criminal gangs and secret organizations with different purposes - from making the world nice again to conquering it completely. Living became survival as the governments turned into authoritarian powers and began to increase the social discrimination. Being a criminal now means being alive. Everyone wears weapons in order to protect themselves or to kill and rob other people; the style of clothes changed due to the needs of keeping people safe and being helpful rather than just confortable or beautiful, but many people prefer to dress with pathos in order to scare away their enemies or show their confidence and draw attention. Earth became wild, ferocious, and dangerous. In every city, there are gangs that control everything, and they often fight each other to get rid of rivals. Robots are the result of scientific development that humanity has managed before the steampunk era, while weird creatures, mutants, and cyborgs are the result of different laboratory and medicine experiments. Flying machines like airships came back to life and became a common type of transportations, as well as old-fashioned airplane models that were the only ones available after almost all modern airplanes were destroyed during wars. Now the airplanes we know are only available for rich and powerful people, while peasants use common old-fashioned and hand-made vehicles built from available parts and elements (including wooden boats and ships). Roads became much more dangerous than before, so people choose air transportations hoping to keep themselves safe, but it only was helpful a short while before the new type of pirates - air pirates - appeared. Due to the growing popularity of airspace travels, building became higher. As the governments tend to use all their countries' resources to make rich people's lives better, new factories are built on every corner, and as people became greedier, factories operate without filters that causes problems with health, climate, and makes cities dirtier, water - poisonous and stinky, which is one of the reasons why in some cities people tend to build their houses high above water ways, as well as in other cities houses are built above ground to avoid being polluted with dust and sand. Workshops became popular and symbolic as people couldn't live without crafting new stuff and mechanisms anymore.
 

Maple-Leaf

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Am I getting this right? So a world that’s far enough in the future that humans have screwed everything up. Different nations have different ideas on fixing it so they come to the most logical conclusion, taking over everything and forcing everyone to do what they want. Mixed in are the greedy, power hungry people in it to rule the world, who are making the whole operation head downhill much quicker than it should’ve. I’m no expert in steampunk so I’m just barfing ideas right here but maybe there can be a part where the MC and her gang/group/family thing end up in a city (dunno which one) that’s temporarily serving as a border between nation/organizations. Maybe the nation trying to seize it have given up on trying to capture it safely and have resorted to bombing the whole place with poisonous gas, trying to kill all the people in it. The nation or organization defending the city/border ran away and abandoned the civilians. It was at this point that the bombers would seize the city, rape the women, kill the children, etc, but the civilIan’s fight back. In particular there’s this one group who’s leader grew up in the city (he’ll be super old or something) and is unwilling to abandon it. They defend the civilians and hide them when the evil dudes do their routine bombing. The MC and her gang sneak into the city disguised as the evil dudes and are nearly killed by the group defending the city, but they reveal themselves and survive. Let’s just say they came to the city for some rare weaponry that the old guy’s group has. In exchange for the weaponry they offer to save the city. Then comes the “Pff, ridiculous you guys can’t save this place, bla bla bla,” Then the gang sneak into the bombing fleets and blow them up, everyone’s shocked, they get the weapons, and they have potential allies if you decide to do some final battle thing at the end. Oof I don’t know steampunk things, maybe this is super cliched, I wouldn’t know, pls don’t hurt me XD
 

Arkus86

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After a widescale death and destruction like that, it would not be strange for a lot of technologies, or knowledge in general, to be lost, or become much more sparse and closely controlled by those in power.
That said, pieces of those might still be found in the ruins of the old word, abandoned facilites forgotten over time or simply too dangerous to delve in unprepared, and expeditions to such places would be a high-risk/high-profit endeavour.
 

Draculus-del-Viafat

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Oof I don’t know steampunk things, maybe this is super cliched, I wouldn’t know, pls don’t hurt me XD
I hurt no one but my own inspiration.

Am I getting this right? So a world that’s far enough in the future that humans have screwed everything up. Different nations have different ideas on fixing it so they come to the most logical conclusion, taking over everything and forcing everyone to do what they want. Mixed in are the greedy, power hungry people in it to rule the world, who are making the whole operation head downhill much quicker than it should’ve.
Yup.

maybe there can be a part where the MC and her gang/group/family thing end up in a city (dunno which one) that’s temporarily serving as a border between nation/organizations. Maybe the nation trying to seize it have given up on trying to capture it safely and have resorted to bombing the whole place with poisonous gas, trying to kill all the people in it. The nation or organization defending the city/border ran away and abandoned the civilians. It was at this point that the bombers would seize the city, rape the women, kill the children, etc, but the civilIan’s fight back. In particular there’s this one group who’s leader grew up in the city (he’ll be super old or something) and is unwilling to abandon it. They defend the civilians and hide them when the evil dudes do their routine bombing. The MC and her gang sneak into the city disguised as the evil dudes and are nearly killed by the group defending the city, but they reveal themselves and survive. Let’s just say they came to the city for some rare weaponry that the old guy’s group has. In exchange for the weaponry they offer to save the city. Then comes the “Pff, ridiculous you guys can’t save this place, bla bla bla,” Then the gang sneak into the bombing fleets and blow them up, everyone’s shocked, they get the weapons, and they have potential allies if you decide to do some final battle thing at the end.
That could be a lot of fun, really. I'm starting to create the MC and the gang concept, which will take some time, but eventually throw as at the right path of a storyline, and then we'll decide where to put this particular event, 'cause it shouldn't be something big or too important, right? More like one of the lots of the events that happen to the MC and the gang? Anyway, the idea sounds interesting to me)

After a widescale death and destruction like that, it would not be strange for a lot of technologies, or knowledge in general, to be lost, or become much more sparse and closely controlled by those in power.
That said, pieces of those might still be found in the ruins of the old word, abandoned facilites forgotten over time or simply too dangerous to delve in unprepared, and expeditions to such places would be a high-risk/high-profit endeavour.
That is extremely helpful! Because our MC is supposed to be looking for sources that can help her recall her past, and as it turns out to be much more mysterious than anyone would expect, dangerous places are exactly where she might be searching.
 

Kldran

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One simple apocalypse idea that would provide a resource everyone is constantly fighting over, would be if pollution caused there to be a shortage of clean water... actually, this would warp a steampunk setting heavily, if clean water is hard to come by, and everyone's using steam power. Could actually twist the water shortage issue so that instead of being about having enough to drink, it's about having water that won't slowly destroy the machines it's used in. The dirtier the water used, the more maintenance is required to keep the machines functioning.

Actually, thinking on it, a new steam power technology that makes clean water more valuable than oil could be what triggers the wars, and pollution issues aren't even required. Just need demand to out-strip supply by a large enough amount. Sadly, I have no idea what sort of technology could possibly make water that valuable, unless it somehow made water boil into steam without the need for a separate fuel/heat source.
 
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