ohko
tilda~ me~ home~ ♪
- Joined
- Dec 23, 2018
- Messages
- 347
- Points
- 133
@ohko
For a region, I was thinking how about a region set in mountanious foresty region where there are lots of monsters but just few villages. Basically you would open a guild there to hunt the monsters.
Why? For magical hide and materials and money. Officially to keep check on monster numbers to prevent them from overrunning the civilized world.
*Full monster hunter mode*
If you get a chance, maybe check out the quest reports in this series? Both @Bochi and @Epsil are working on developing this into a region.I'm on board for it if you have characters find the area IC in a quest report! I think this sounds very similar to the plot that @Bochi was going for in their Fuyu Machi region though.
The rough criteria for a new region are:
- Should be a biome / setting that doesn't already exist, and has its own unique monsters.
- The guild needs a clear and convincing reason to establish a branch there.
If the region is very far away from Scribel, I think you would have a hard time convincing @GM and others why Scribel City should care about all these monsters in the wilderness very far away.
Perhaps the magical hide might be interesting, but is it worth setting up a whole guild branch for a handful of generic "subjugate monsters" quests?
From an OOC perspective, I think subjugation quests (e.g. "kill slimes" "kill worms" "kill rhinos") eventually get boring unless there's something special to make it slightly more interesting. So a little bit more thought needs to be put there!
The setting also seems to be some kind of forest-y mountain, perhaps with a lot of monsters that are going to attack the village/mountain.
The idea seems similar, so maybe there's a way to develop these together further?