Adventurer's Guild Adventurer's Guild - Reception Desk

Feathers95

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Oct 26, 2019
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Craft Furniture (Repeatable)
Sponsor:
Nene
Location: Scribel City
Required Level: 1
Other Requirements: "Gather Materials: Lumber" needs to be cleared first.
Objectives:
  • Craft some furniture to substitute the stuff that is breaking down in the orphanage.
  • Floor, Walls and Roof were already repaired, so it's recommended to focus on other parts.
Description: Many of the orphanage parts are breaking down, going from windows all the way to the floor. While a complete repair of the building is too far-fetched right now, we would like to at least repair the things that are on a terrible shape.
Feel free to use the materials already available at the orphanage to do so. If any other materials are needed, you may buy them and Nene will cover the costs.
However, if the material is too expensive, please contact Nene first so that she can issue a quest for the gathering of said material.

Rewards:
  • Exp: 90
  • Money: 30G
QUEST REPORT (APPRAISED)
Quest Report (11)
Name
: Zombo
Level: 2 (580/600)
Quest: Craft Furniture
Evaluation:
  • Crafted 30 basic chairs, each painted a different colour, for the orphanage
**********
Looking down at the logs of his fallen brethren, Zombo was hit with a strange sense of sorrow. It seemed that the tree-half of him was reacting negatively to the whole idea of using the dead skin of his brothers to build and repair stuff, which made sense if you thought about it, but Zombo didn't really care. He already took on this quest, and it's not like he often listened or heeded any emotional advice, so why start now?

Without hesitation, he grabbed one of the logs and began sawing away, ignoring the internal screaming of the plants infesting his body. Diligently, he followed the blueprints generously given to him from one of his seniors at the engineering department, slowly forming each limb of a basic chair. Once the four limbs were carefully molded and sanded down, being especially careful at this point to avoid giving any orphans splinters, he stuck everything together using a mixture of spider silk, sticky tree sap and giant bee honey as glue.

After he was done with one chair, even testing it out himself by sitting and rocking on it recklessly, he began making another. And another. And another, until before he knew it, he was eating himself due to his ravenous hunger. Finally realizing he hadn't eaten anything in more than a day, he calmly reported to the guild kitchens and asked for some raw meat as usual, before stuffing it down and continuing his work on the chairs.

Over the course of many days, Zombo had created 30 chairs, enough for a classroom of students. Although he silently wondered if he overdid it a bit, he shrugged his shoulders and calmly set to work painting the chairs. Yes, painting. He painted each chair a different variety of greens, blues, reds, yellows and purples, emotionlessly trying to make each chair unique. Maybe it'd help teach the orphans that each of them are special in their own way or something. Who knows.

After finally finishing up the chairs over the course of a month, he slowly hauled each of them to the orphanage using a mixture of vines and an overloaded cart borrowed from the engineering department, before calmly returning to the guild to make his report.
 
Last edited:

Bochi

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Joined
Dec 19, 2019
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2
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118
QUEST REPORT (NOT YET APPRAISED)
Quest Report (37)
Name
: Felicia El Freliti
Level: 9 (7580/9000)
Quest: The Witch's 'Assistant' Part III
Evaluation:
  • Created a poison potion that makes victim shrink to half their size and fall into a deep sleep. Currently unknown if it's effects are temporary or not, but Felicia is desperately praying that it is!
**********
Purely out of curiosity, Felicia took on this quest to catch a glimpse of what potion-making was all about. Afterall, it was quite fascinating, what with all the feats that could be created just from some strange liquids. As she made her way towards the outskirts of the city, idly reading the rest of the quest description as she walked, she slowly came to regret her lack of preparation for this quest...

To be honest, all she read was the 'The Witch's Assistant' title and the low-level requirement before she applied for it, having no idea she just signed herself up for a human experiment! As she paled whilst reading, she slapped herself mentally before bracing herself at the quaint home that was Shiori's house.

After being excitedly and cutely welcomed by the little witch, Felicia was generously given an array of ingredients, a couple of words of wisdom and instruction, before being completely left to her own devices with Shiori watching innocently on the side. With a sigh, she picked up a few of the items stored in jars and boxes around her, trying to judge what may be poisonous and what may taste okay in a potion. Afterall, she had no idea what the hell she was doing, hence the only thing she could really try and control was the taste.

Picking up a small star-shaped golden leaf, a dark-blue berry resembling a cherry, the yolk of a rainbow-coloured egg, a stalk of twin flowers, powdered mana glowstone and a small vial of a pink liquid, she courageously placed them on the edge of the cauldron in front of her.

Well, might as well have some fun I guess.

She thought to herself quietly, deciding to throw all her hesitation away and just have some fun with the potion-making process. If she died, she died right? It's not like hesitating at this point would do anything beneficial for her.

Dicing up the golden leaf and the weird berry after removing its seed, she ground the two together into a weird sticky mush using a pestle and mortar before throwing it into the cauldron. The water almost immediately shifted colour and viscosity, clearly not a good sign, but there was no going back at this point. Taking a brush, she coated the stalk of twin flowers in the thick yolk of the egg, before rolling it around in the powdered mana glowstone so that it all stuck onto the stalk. After throwing the powdered stalk in at the same time as the weird frothing pink liquid, the cauldron visibly started shaking and bubbling aggressively.

Ah, I'm so dead arn't I.

Felicia thought to herself with a dead gaze, staring emotionlessly at the chaotic pot in front of her. Looking over her shoulder, she could see Shiori literally drooling with excitement, her eyes shining with an earnest curiosity. It seemed that whatever she had created was something new and/or strange for her sponsor, which was both a good and bad sign.

With a wry smile, Felicia brought the ladle to her lips for a sip.


Immediately, she was hit with a wave of nausea, fatigue and pain, as her body suddenly stopped responding to her and started writhing about uncontrollably. At a speed visible to the naked eye, her limbs quickly began shrinking, whilst the taste of iron crawled up her throat. Coughing up blood and paling quickly, her body was wracked with an awful pain threatening to tear her apart, but strangely enough it didn't seem to be related to her shrinking. Although the change in her body itself didn't hurt, the feeling of having her limbs changing size and shape was too strange and uncomfortable to even explain.

For a moment, she panicked, wondering if she was going to keep shrinking forever, but she abruptly stopped when she reached the height of a child. Despite still retaining her adult features, she was now, weirdly enough, the size of a child. Collapsing to the floor, she continued heaving and throwing up blood as the wave of fatigue continued to grow in her consciousness, causing her to quickly fall into a deep sleep and black out.

---

Waking up a little while later on the sofa, Shiori smiled excitedly as she skipped over after realizing she was awake.

"Wow~ Felicia-chan you're really amazing to still be alive after all that~" She hummed excitedly with her hands resting beneath her chin.

"Shiori didn't want to spoil the surprise, but Shiori doesn't think you knew that all the ingredients you chose were lethal poisons~ Hee hee, you're really brave ne~" She teased with an evil smile.

Despite still being pale and faint from the poisonous mixture, Felicia quickly thanked Shiori for her time, gathered up her clothes and left in a hurry. She didn't feel safe with that demon around. Although most of what she wore didn't fit her anymore, the torn dress she wore fortunately still fitted her well-enough, now reaching just below the ankle and being a bit baggy on her arms and shoulders. Gah, she can still remember the powdery but slimy texture of that potion. She shivered just recalling its taste, she doubted she'd ever be able to drink anything grey-coloured ever again...
"You're looking a bit different from usual. I'm not going to ask. Oh, and here's the note from Shiori as well, along with payment. 'Shiori will attempt to make growth potions next time, so please come help out at Shiori's again if you have the free time!'...is probably what it says. It is a private letter, after all."

Rewards:
  • The Black Witch's Approval (Potion): Random buff! The Black Witch appreciates your assistance, even if she might not show it.
  • 40 G
 

Quaesitor

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Joined
Nov 4, 2019
Messages
5
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QUEST REPORT: Appraised
> > >
City Guard Training
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 4
Objectives:
  • Report to the City Barracks.
  • Spend one week getting trained.
  • Work together with your team.
  • Pass the final exam.
  • (Optional: Party Quest)
You want to be on the City Guard, huh?A hotshot like yourself might have done a lot of solo work before...But here you'll have learn how to work as a team. You'll be assigned to a team of four rookies (two pairs). Your entire team needs to work together to pass the final exam. Either you all pass or you all fail! Rewards:
  • Points: 250 EXP / person
  • Money: 20 G / person
  • Other: City Guard License
> > >
This quest is chosen more on logic than on personal preference. In order to increase my renown and strength, I can not stay in Scribel forever - and at the moment, the best choice to go to after Scribel seems to be Genderholm. As the city essentially is a warzone, having some practice with military training would only support my efforts there, and this quest also is a prerequisite for taking the caravan escort quests with which not even the time spent traveling would go to waste. And if I can also impress Scribel's city guard in the process, that would be the optimal result.

With that in mind, I report for duty at the city barracks. The applicants today are quite a colorful bunch, with members of various races and professions waiting to be assigned to their teams. 7 minutes and 41 seconds after waiting, we finally get assigned to our teams. My direct partner is a very normal looking human, while the other pair is a dandy and an elven archer.

I take the initiative to introduce myself. "It's a pleasure to meet you. I am Exal, an adventurer. My specialties are my superior calculative skills as well as my transmutation magic. In addition, it is very hard to kill me."

The next one that introduces himself is the dandy. He flicks his hair behind his head before starting: "My name is Mitsuru, and I am a swordsman. Leave any of the close-quarter combat to me."

After that, the human follows suit. "Ah, call me Angelo. I'm, uh, I guess a mage of sorts. I can summon a being to help me with stuff."

Well, that was a lackluster introduction, but it was an introduction. We all turn to the elf that has yet to introduce herself.

"And what, fair lady, is your name?" The dandy asks her. Indeed, a dandy through and through.

"Ealirel Enris, Archer." Comes the brisk response.

We stand there, awkwardly, while Angelo mumbles something to himself. I can faintly hear the words "tank", "DPS", and "support" from him. Well, with how well we are already communicating with one another, I guess I'll take this opportunity to learn for my next attempt at the quest.

After a quick introduction to the training regime, I note that interestingly enough, the training focusses less on combat and more on coordination with others, teamwork, and discipline. This means that the final exam most likely also is addressed to this. As I glance at my teammates, I sigh to myself. The Mitsuru is still trying to talk to Ealirel, without any real success. Meanwhile, Angelo is still mumbling to himself. Great.

Once the introduction is over, we are shown to the barracks where we will live for the duration of the training. Before our groups separate, I quickly tell the rest of the team the things to take note of here, as I am certain they didn't actually hear them during the speech. After a grateful nod, we separate, me and Angelo entering the room assigned to us while Mitsuru and Ealirel enter their own rooms.

As we enter the room, Angelo turns to me. "Exal, I know that we must seem weird to you, but we all want to pass the exam. I'm sure that we'll be able to work together properly within a few days!"

"I sure hope so," comes my skeptical comment before I enter my bed and lower my energy consumption to the minimum.

At exactly 1 AM, I hear Angelo get up from his bed and sneak out of the room. Rather curious at this unusual activity I stealthily get up from my bed as well and creep after him. Angelo, once outside, takes a look around to make sure he is alone before starting to chant something. I slowly get closer, only to discover that whatever he is chanting sounds like utterly incomprehensible gibberish to me. While I stand there, confused, Angelo seems to notice me.

He jumps up and stammers: "I-I can explain!"

"Please do, I'm quite curious."

"Well, the being that I can summon, it... it doesn't help me for free. It demands that I chant its prayers as payment, and every time I summon it, I have to negotiate until we both agree."

I am shocked. As I stare at him, I can't help but accuse him: "Have you two never thought of establishing a fixed system with certain degrees of help requiring certain amounts of prayer?"

"What? I, uhm..."

"In a way, the negotiations are a waste of both your and the being's time, and I can't help but worry about you being unable to help the rest of the group due to being busy negotiating."

"You... have a point...?"

"Great. I'll see you tomorrow then." With that said I return to the bed and resume my rest.

...

The next day, I give Ealirel and Mitsuru a quick rundown of the general situation of Angelo. They are confused, frightened, but I assure them that Angelo is working on a failsafe method of communicating with the being. I see even more confusion, but what am I to expect from such imperfect minds?

The days pass one after another and our cooperation, to my surprise, actually improves. Ealirel opens up to use, Angelo manages to clearly state his opinion, and Mitsuru can actually be serious. I am astounded and relieved, as succeeding the exam now actually seems possible.

Finally, the day of the exam arrives. After receiving our equipment for the exam, our team is led into a wide, open space - similar to an arena. Once inside, we hear an announcement.

"You will now face a bear. We trust that you are able to handle it, but should anyone be in mortal danger, the exam will be interrupted and counted as failed. Begin!"

A gate on the other side of the arena opens and with a roar, a bear comes charging out of it. I transmute my tools into a spear and move to intercept the bear, drawing its attention together with Mitsuru who follows behind be. My goal is to mainly draw the bear towards attacking me, while Mitsuru is supposed to try to cripple it. Meanwhile, Ealirel supports Mitsuru while protecting Angelo. In this battle, we simply lack the destructive power to deal with the bear, so the hopes rest of Angelo, who is madly chanting.

Time passes but we play it safe, slowly inflicting more and more shallow wounds on the bear until Angelo shouts loudly. This is the sign. Mitsuru and I stab our weapons into the bear at once while tentacles manifest from a dark mist, binding the bear. Ealirel shoots a flurry of arrows at the bear while Mitsuru and I blind the bear and quickly cut through various of its muscles, sinews, and arteries. After 10 seconds we retreat, the tentacles disperse back into black mist, and the bear slowly bleeds to death, incapable of moving anymore.

"You've improved a lot since you arrived here," comments the announcer before continuing: "And I think you did well. Good job."

With the exam over I bid my farewell to my teammates and proceed to the guild to hand in my report.
 
Last edited:

Quaesitor

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Joined
Nov 4, 2019
Messages
5
Points
118
Un-appraised Minor NSFW and medium length
The removal of goblins small green menaces from the surroundings of Scribel city seems like an admirable cause I believe I shall go and do it the removal of xenos and magical beings from the ecosystem is a logical and good idea. Well I wonder if they are anything like the Grendars who were subsidiary species to the orks. It was theorised that they were fungal beings that grew from the ground and grew in size the more they fought. Anyway back on topic time to go and kill goblins!

Part 2.333.214.1, status report. The Daemon is active again activating main defence protocols. Summoning part Prime.

Part Prime, Status. I have been summoned. Activating anti-daemon protocols. The daemon is being extremely active caution in current activities recommended.

I spent almost 6 hours looking around for even a sign of goblins in the nearby hills to the city, anyway my foot was acting up again and that was an annoyance the fucking daemon has stirred again I'm sure of it. Oh there goes my senses again always going off to the sex and lust when the daemons active. The first sign of goblins I found was a small group of 4, well that's one to many goblins I guess but at least it isn't a group of 2 which would be an annoyance yes. I begin following their extraordinarily messy tracks these goblins really don't seem to be all that troublesome what with how much destruction they leave on their trail hopefully no one else found them first. Back on the daemon side of things it's of course started by making my foot heat up and the heat slowly spreads all over my body from their weakening as it goes further away from the purple parts though the purple seems to be spreading again. Better get this over quickly.

Another 30 minutes have passed the purples spread all the way up to my left knee and somethings going on with my left eye again, it flickers open every so often and I have to try and keep it shut the pleasurable feeling is so good. Anyway I've found the goblins they seem to have fallen asleep time for me to act than quickly I slowly loaded my crossbow and than holding my dagger up. Well well well time for some easy prey. As I set up the first shot I begin to feel the tingles all over my body anyway I took the first shot than threw my dagger at a second goblin and landed the bolt directly into the goblins left eye the dagger spinning into the second goblins throat and than I passed out.

Part Prime, Status report. Main part is in critical condition and in danger at this moment. Recovery protocols activation necessary. Daemon has left body temporarily. Area of daemon infliction being recovered and cleansed whilst daemon is away? Repair status impossible. Regrettable. The Prime part than returns to it's many other duties.

Waking up I see the two goblins one looming over my now naked body well great. The other cowed by the tree. Slowly I let more information flood into my body from my surroundings.
Assertion:There is now a purple goblin standing over my body.
Conclusion: The daemon has tainted this goblin in some way and is using it for it's own purposes.
Assertion: My body is currently restrained by vines which seem to be of a purple nature.
Conclusion: The Daemon wants to perform actions to my body with the goblin for some reason.
Assertion: The goblin is stroking my breasts and the pleasurable sensation is increasing.
Conclusion: Destruction of goblin necessary.
Assertion: The vines are to strong to break.
Conclusion: Must get the other goblin to interfere with whatever the daemon is planning.
Assertion: Goblin is cowering only because of fear.
Conclusion: The goblin must no longer fear the other for successful interruption of the Daemons plots.
Slowly I begin to try and get the attention of the goblin through some means whatever I can do that will not stir the daemon to much it seems to be working as the goblin is coming closer. It raises it's hammer above it's head. Yes yes and than brings it sideways into the daemon inflicted goblin as the goblin dies it's body begins to combust and the blood goes everywhere the purple blood of the daemon. Soaking into my body. Bloody annoying that. The blood that lands on the other goblin begins to steam and burn it's body making it recoil and land on the floor a black mist seeps out of the remains of the other and whispers, "Annoyance girl that took a while for me to build up sufficient power but nevertheless my goal will be achieved one way or the other! For the glory of the God of Excess. HAHAHA." I begin struggling to rip the vines which are now withering away in to get up well now that my quest is done time to return to Scribel.
If any line is marked "part ##:" then it is not actually part of the quest report and is more so world building of the character. Further anything in the notes isn't necessarily known to the guild either.

3 regular goblins ear pairs gotten. A singular goblin mutated goblins ear collected.
"You managed to complete the quest, which is good, however, it seems like you overestimated yourself. And that daemon seems like a major problem, so I'd recommend you find some permanent measures to deal with it. Anyway, here's your reward."

Final Reward:
Exp:
150
Money: 14G
 

Vanus

Well-known member
Joined
Mar 2, 2020
Messages
0
Points
117
QUEST REPORT: Unappraised

This quest is chosen more on logic than on personal preference. In order to increase my renown and strength, I can not stay in Scribel forever - and at the moment, the best choice to go to after Scribel seems to be Genderholm. As the city essentially is a warzone, having some practice with military training would only support my efforts there, and this quest also is a prerequisite for taking the caravan escort quests with which not even the time spent traveling would go to waste. And if I can also impress Scribel's city guard in the process, that would be the optimal result.

With that in mind, I report for duty at the city barracks. The applicants today are quite a colorful bunch, with members of various races and professions waiting to be assigned to their teams. 7 minutes and 41 seconds after waiting, we finally get assigned to our teams. My direct partner is a very normal looking human, while the other pair is a dandy and an elven archer.

I take the initiative to introduce myself. "It's a pleasure to meet you. I am Exal, an adventurer. My specialties are my superior calculative skills as well as my transmutation magic. In addition, it is very hard to kill me."

The next one that introduces himself is the dandy. He flicks his hair behind his head before starting: "My name is Mitsuru, and I am a swordsman. Leave any of the close-quarter combat to me."

After that, the human follows suit. "Ah, call me Angelo. I'm, uh, I guess a mage of sorts. I can summon a being to help me with stuff."

Well, that was a lackluster introduction, but it was an introduction. We all turn to the elf that has yet to introduce herself.

"And what, fair lady, is your name?" The dandy asks her. Indeed, a dandy through and through.

"Ealirel Enris, Archer." Comes the brisk response.

We stand there, awkwardly, while Angelo mumbles something to himself. I can faintly hear the words "tank", "DPS", and "support" from him. Well, with how well we are already communicating with one another, I guess I'll take this opportunity to learn for my next attempt at the quest.

After a quick introduction to the training regime, I note that interestingly enough, the training focusses less on combat and more on coordination with others, teamwork, and discipline. This means that the final exam most likely also is addressed to this. As I glance at my teammates, I sigh to myself. The Mitsuru is still trying to talk to Ealirel, without any real success. Meanwhile, Angelo is still mumbling to himself. Great.

Once the introduction is over, we are shown to the barracks where we will live for the duration of the training. Before our groups separate, I quickly tell the rest of the team the things to take note of here, as I am certain they didn't actually hear them during the speech. After a grateful nod, we separate, me and Angelo entering the room assigned to us while Mitsuru and Ealirel enter their own rooms.

As we enter the room, Angelo turns to me. "Exal, I know that we must seem weird to you, but we all want to pass the exam. I'm sure that we'll be able to work together properly within a few days!"

"I sure hope so," comes my skeptical comment before I enter my bed and lower my energy consumption to the minimum.

At exactly 1 AM, I hear Angelo get up from his bed and sneak out of the room. Rather curious at this unusual activity I stealthily get up from my bed as well and creep after him. Angelo, once outside, takes a look around to make sure he is alone before starting to chant something. I slowly get closer, only to discover that whatever he is chanting sounds like utterly incomprehensible gibberish to me. While I stand there, confused, Angelo seems to notice me.

He jumps up and stammers: "I-I can explain!"

"Please do, I'm quite curious."

"Well, the being that I can summon, it... it doesn't help me for free. It demands that I chant its prayers as payment, and every time I summon it, I have to negotiate until we both agree."

I am shocked. As I stare at him, I can't help but accuse him: "Have you two never thought of establishing a fixed system with certain degrees of help requiring certain amounts of prayer?"

"What? I, uhm..."

"In a way, the negotiations are a waste of both your and the being's time, and I can't help but worry about you being unable to help the rest of the group due to being busy negotiating."

"You... have a point...?"

"Great. I'll see you tomorrow then." With that said I return to the bed and resume my rest.

...

The next day, I give Ealirel and Mitsuru a quick rundown of the general situation of Angelo. They are confused, frightened, but I assure them that Angelo is working on a failsafe method of communicating with the being. I see even more confusion, but what am I to expect from such imperfect minds?

The days pass one after another and our cooperation, to my surprise, actually improves. Ealirel opens up to use, Angelo manages to clearly state his opinion, and Mitsuru can actually be serious. I am astounded and relieved, as succeeding the exam now actually seems possible.

Finally, the day of the exam arrives. After receiving our equipment for the exam, our team is led into a wide, open space - similar to an arena. Once inside, we hear an announcement.

"You will now face a bear. We trust that you are able to handle it, but should anyone be in mortal danger, the exam will be interrupted and counted as failed. Begin!"

A gate on the other side of the arena opens and with a roar, a bear comes charging out of it. I transmute my tools into a spear and move to intercept the bear, drawing its attention together with Mitsuru who follows behind be. My goal is to mainly draw the bear towards attacking me, while Mitsuru is supposed to try to cripple it. Meanwhile, Ealirel supports Mitsuru while protecting Angelo. In this battle, we simply lack the destructive power to deal with the bear, so the hopes rest of Angelo, who is madly chanting.

Time passes but we play it safe, slowly inflicting more and more shallow wounds on the bear until Angelo shouts loudly. This is the sign. Mitsuru and I stab our weapons into the bear at once while tentacles manifest from a dark mist, binding the bear. Ealirel shoots a flurry of arrows at the bear while Mitsuru and I blind the bear and quickly cut through various of its muscles, sinews, and arteries. After 10 seconds we retreat, the tentacles disperse back into black mist, and the bear slowly bleeds to death, incapable of moving anymore.

"You've improved a lot since you arrived here," comments the announcer before continuing: "And I think you did well. Good job."

With the exam over I bid my farewell to my teammates and proceed to the guild to hand in my report.
"Good job Exal you seem to have passed the exam as your instructor has already notified the guild. The team worked fine though spoiling someones secret like that to others without their consent? Seems a little bit rude don't you think? Than again I am not one to talk about that I did it all the time." AIEO shrugs after finishing taling to Exal the only reason she had said it was because Exal was trying to learn to be human and that was something uniquely human supposedly.
Rewards:
  • Points: 250 EXP / person
  • Money: 20 G / person
  • Other: City Guard License
 

Quaesitor

Well-known member
Joined
Nov 4, 2019
Messages
5
Points
118
QUEST REPORT (NOT YET APPRAISED)
Quest Report (36)
Name
: Felicia El Freliti
Level: 9 (7580/9000)
Quest: Slumber Queen Jelly
Evaluation:
  • Handed in one bottle of Slumber Queen Jelly
  • Found a Slumber Bee Hive and escaped from pursuit
**********
When Felicia applied for this quest, she was weirdly stared at by the part-elven receptionist who was looking over her application. Her silver-green eyes held a mixture of envy and hatred, as well as the tiniest tinge of respect and longing. Just as she was handed back her approval for the quest and was about to move away, she suddenly spoke from behind her.

"How are you, like, so strong? When you're like, a woman, like me? You're also like, not bad looking too, so like, why do you push yourself towards such a like, dangerous path?" Although everything about her emitted hostility, her words weren't that bad the more Felicia thought about them.

"Because I have a kingdom to avenge." She replied after a pause, looking her straight in the eye.

After some minor shock, flicking her well-maintained golden locks, she scoffed. "Hmph, you're like, one of those otherworlders huh? You know there's like, no way to return to your old world, so like, how are you going to like, avenge whatever kingdom you're from?"

"Just because there's no known way now, doesn't mean there won't be in the future." She explained further, not particularly offended by her prying words. Afterall, it was very true. Her ambition was surely impossible, everyone knew that. But she stuck by it regardless, because if she didn't, she would lose herself.

After staring her down, seemingly searching for some sign of hesitation, she slunk back into her seat in defeat. Her mood dampened, she shooed Felicia away with her quest approval. Fixing her heavy make-up with the help of a hand mirror, she grumbled. "There's no way I can compete with that..."
OOC: (@Nahrenne I wanted to try fleshing out Imelda's personality a little more, I hope that's fine with you! Let me know if you want me to make any changes~

I wanted to give her more of a reason for becoming a receptionist, for example, sure she enjoys flirting around with powerful/skilled men and the like, but she could always do that at a more suitable location. I had the idea that she wanted to become an adventurer and be as powerful, skilled and beautiful as the figures in legends, but she couldn't tough it out enough for her dream, hence she now admires and longs for them from afar. Her new aspiration is to bed and marry a strong adventurer, hence her vainness and pettiness to avoid competition. Perhaps when she sees other female adventurers, doing quests even she could be doing, she looks down on them hence treating them pettily.

These are just thoughts/speculations of course, nothing permanent yet since there's no proof in a quest report ^^)
After borrowing a relatively flimsy face mask from the local medical hall, Felicia set out for the inner regions of the northern scribel forests. This time, she was absolutely adamant on Sable not joining her, instead leaving her out in the fields to hunt/play by herself. Afterall, if Sable was sedated, she couldn't exactly just pick her up and run, she was way too big for that!

Since Slumber Bees, much less a Slumber Bee Hive, were so rarely seen, she assumed they must be rather deep in the reaches of the northern forests. After walking for hours, occasionally taking down dire wolves and carnivorous plants along the way, she finally came across a giant bee. Unfortunately, it didn't seem to be a Slumber Bee, as it didn't try to spread it's pollen at all, instead just charging at her recklessly with its stinger. Retaliating with her blade and burning it to death, Felicia simply continued on her trip north.

As a gentle but jarring buzzing reached her ears, she slowly entered a more stealthy position and spied on the source of the noise. A giant bee, absolutely covered in glittery, mesmerizing pollen, slowly made its rounds on the carnivorous flowers that littered this portion of the forest. Tailing it carefully, which was relatively easy due to its constant buzzing, she followed it back to its hive as evening set. Wary of the pollen that drifted behind it, she remained diagonal to it's travel as she stalked it.

The hive itself was a giant monstrosity, and she was only seeing the tip of the iceberg. It seemed that this particular hive was built in a crater/ravine of some sort, hence most of it was deep underground despite the bees themselves not having much digging capacity. As she watched the flow of bee traffic, with each of them moving methodically into and out of certain tunnels, she gradually came to an understanding of how they worked. Some tunnels were specifically for entering and exiting, some seemed to be specific depositories and some were not entered at all. Perhaps those led to the queen's chambers or her personal depository of pollen? Felicia shuddered at the thought, she prayed she wouldn't meet her. Unfortunately, her mission required jelly from the said queen, so she could only pray she would enter the right tunnel.

As the sun went down, leaving the forest cloaked in an eerie darkness, Felicia made her move. Silently, after checking that all of the bees were asleep due to the utter absence of buzzing, she entered one of the dark tunnels that the bees refrained from entering. Immediately, she was greeted with a terribly fearsome sight. The slumbering giant that was the queen heaved ominously in the darkness, clearly asleep, yet still incredibly intimidating with its presence and jarring stripes. Cautiously, Felicia retreated, wiping the sweat that unknowingly formed on her brow, and entered another tunnel.

Fortunately, this one was the correct one, or at least one of the correct ones, as there was a multitude of tunnels that seemed to lead here. Felicia was surprised by the gigantic size of the honeycomb lined along the chamber's walls, each standing more than five times her own height. The reason Felicia could guess that this was the queen's depository chambers was because of the utter lack of jelly/honey. Each honeycomb layer was sparse, worse still was that they were filled from the top to the bottom, meaning that Felicia wasn't able to reach a single one from her current height!

After locating the lowest jelly slot, she slowly formed a thin ladder-like structure out of ice so that she could climb up to it. Summoning so much ice, and with enough density that it would be able to hold her weight took its toll on her, as she began perspiring as soon as the ladder was formed. Uneventfully, she reached the top of the ladder and scooped out a bottle's worth of Slumber Queen Jelly. Since the quest only required one bottle to be handed in, and she barely hindered the amount of jelly within the slot, she took out another bottle to fill for herself. Such a potent jelly could be the difference between life and death in the future!

With a smile, she began trekking back to Scribel, completely unaware of the danger that was following her from behind...

It was only after she began feeling a bit drowsy that she realized something was off. Initially, she thought it was just some residue of pollen from the hive, but since the feeling was growing stronger and stronger by the second, she immediately realized that she was in a very dangerous situation. She had no idea how the giant bee or perhaps even bees were following her so silently, drifting pollen in the air breeze towards her, but she had no time to contemplate. Dashing towards where she remembered a cavern to be in, she threw herself into its depths before succumbing to the Slumber Bee Pollen, hoping that the bees wouldn't be able to break down and enter the cave, and that there were no beasts in the cavern able to kill her...

---

Hours later, when a sunny morning rose in the skies, Felicia awoke with Sable curled up around her protectively, her feathers and talons soaked in blood. Shocked, Felicia hurriedly assessed and treated her companion's injuries with too many questions swirling in her head, though with a vague idea of what could have happened whilst she slept. Silently, she hugged her adorable companion who slowly stirred awake from her actions. Thanking her a thousand times over in her mind, the pair made their way back to Scribel, the bottles of jelly still fully intact on her person.
TL;DR: Slayed a giant bee that wasn't a slumber bee, found a slumber bee and followed it back to its hive, spend a while analyzing the hive and it's organization, entered the hive at night and accidentally entered the queen's chambers, found the queen's depository and collected two jars worth of slumber queen jelly(kept one for herself), left the hive without knowing she was being tailed, after inhaling the pollen threw herself into the depths of a cavern before being utterly sedated, awoke with a bloody Sable by her side, returned to Scribel with jelly bottle intact.
"It is indeed a bottle of Slumber Queen Jelly, so that is the quest completed. I can only say that a stealthy approach was absolutely correct, however, you obviously were not careful enough. If I had to guess, they probably detected your smell or followed the smell of the Queen Jelly. However, the most critical error was taking a face mask incapable or properly fulfilling its purpose. You should know that quality comes first. But with that said, well done returning unharmed. Here is your reward."

Final Reward:
Exp:
400
Money: 75G
 

Quaesitor

Well-known member
Joined
Nov 4, 2019
Messages
5
Points
118
UNEVALUATED YET!




Character: Reciful
Lvl: 2 (230/600)
Class: Chaos bringer
Race: Eldritch Abomination

Quest name: Woodcutter in the Forrest.

++++++++

Guild Employee A(female): Are really sure about this quest Reciful-chan.....its a pretty boring quest? Are you sure?


*Nods head*


Guild Employee A(Onee-san): The reward is small you know? Even though its more troublesome than a subjugation request... Moreover your a l-l-little girl! Reciful-chan..a loli!!..... W-w-what if you got lost?.. What I'm I gonna do!! If your Kidnapped or crying alone in sadness or Something!!....Onee-san is worried for Reciful-chan... I might lock you on My room a-a-and O-O-Onee-san will be yours alone forever!!! Haah~ haaah~ haaah~:love: (heavy breathing)


Reciful Ignored the Yandere lolicon Guild Employee A & proceed to her quest.


Quest Report:
Reciful decided to chop trees! In the forest!

Reciful already vent Stress & frustration by murdering some sewer rats awhile ago, so this time, Reciful shall relax in the Nature & murder some trees this time!!

Reciful go towards the north forest where the trees are.

The guild have many spare tree Cutting Axes but they said few used it, cause it not really popular for Adventurer... The axe were all old & rusty.

In the way Reciful saw some fairies they are small insect like Humanoid weak world spirits.. humans cannot see them.. but Reciful can!..... Ahh~ they run away~.... apparently they Hate Reciful, they always run away from Reciful screaming "d-don't eat me I'm not tasty!!" Or "Its the Evil Girl!! Run!!" or "Plhs d-d-don't kwill me!! " how rude~.... only the Black fairy like Reciful but they are taciturn bunch~

While pushing a Empty wooden cart Reciful finally found the trees! Lets chop!
................
............
.......
...
..

Murdering trees are hard! & Not fun, but swinging Axe is soooo fun Reciful like to axe things.

The Axe might get destroyed since its in bad shape & Reciful don't want that cause Reciful like this Axe.. A lot!

The Axe can't even make any cut on the tree the axe si sooooo rusty & blunt!.

So Reciful use [Shape shifting skill] transforming My Arms & Hair back to a black tendrils then reshaped it to a hard jagged blade teeth's... A saw! Slowly moving it sideways until it chop down the tree Then Reciful much easily cut more tree!

After a whole day Reciful murdered 13 trees ... Is it enough? The cart can't hold the logs if the cart get hurt the receptionist will scold Reciful...scary! So Reciful use [Tenebrous skill] to manipulate darkness & put all the tree logs in Reciful own shadow as a storage for the logs for now!


Eh!? Why no monster attack Reciful?... Reciful have a skill called [Chaos Whisperer skill] Reciful simply Whispered to the subconsciousness of the Goblins, Slime, Bandits, A boar & A wolf that came near Reciful.
Reciful keep suggesting to their subconsciousness that "Nothing is interesting here so walk away in somewhere more dangerous " until they lose interest & walks away


and so Reciful collected 13 Tree logs! Is it enough?

Reciful wonder if Reciful can keep the Old rusty cutting Axe? Reciful will take care of it! Please!!!






Signed: Reciful the Eldritch Abomination
"More than enough firewood, so that is the quest completed. Now let's see. If you didn't need the axe, why did you borrow it in the first place? And it's not a pet, so whether you take care of it or not isn't important. The issue actually is that the axe is part of the guild's equipment and with guild funds running rather low, even a rusty axe is a valued asset.

Or in other words, if you want the axe, you need to buy it from the guild for its market price. Seeing how axe's low quality, I would guess that it values at about 70G. Of course, this is my opinion and others might say differently.

But that's enough talk. Well done, here is your reward."

Final Reward:
Exp:
75
Money: 15G
 

Euphoria723

Well-known member
Joined
Dec 1, 2019
Messages
28
Points
73
Night Watch [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 1
Objectives:
  • Watch for monsters, vagabonds, and criminals.
  • Sound the alarm if there is an attack.
  • Stay awake and vigilant for the whole night.
  • Do not leave your post.
Currently, the Scribel City Guard is understaffed.
We need people to help keep the city safe.
Rewards:
  • Points: 30 EXP
  • Money: 10 G
  • Other: n/a

Night time falls and Vesper ate a quick meal before going back to the guild to take up night watch duty. On the way, Vesper saw a familiar face. Stella, who he met a few days ago. He approach her to greet her with a smile.

"Stella, are you out on night watch, too?" Vesper asked.

Stella nodded, "yes."

"Than lets go together," Vesper suggested.

Stella nodded in response and followed along. They both checked in for duty before going out to patrol the city. Along the way to inspect market square, Vesper suggested they both split up and meet after an hour. She agreed and headed towards the quiet neighborhoods.

Vesper inspected the market square and found nothing of the ordinary. He did see a group of slimes hanging out near a sewer as he leave though. He reacted quickly and took out his frost bow. Readying his bow, he conjured up 2 arrows and shoot 2 of the slimes. They must have sense him, because before the arrows could land, they slipped away.

Vesper clicked his tongue in annoyance and ready his bow horizontally, conjuring 3 arrows before releasing him. The arrows were faster this time and they landed and exterminate 3 of the slimes. He turned in the direction of the remaining 2 slimes as they attempt to chased and fired 2 more arrows. They hit and the slimes were take care of.

After taking care of the mess, Vesper counted on his patrol. Honestly, he never expect there to be slimes out this late at night so he was a little surprised. An hour passed and Vesper went to meet Stella as promised. He saw her pulling along a man bind with astral energy and asked what had happened. Stella explained the situation and Vesper suggested she turn him in the the local law enforcement. She agreed and met up with him once again after half an hour.

The rest of the night, they both didn't meet anything out of the ordinary.

Stella had spend the past few days in the city library studying up on the region. It's only today that she had decided to take up any guild duties. On her way to night watch, she met Vesper who she got to know a few days ago with she just arrived at Scribel City.

The older boy greet her and she nodded back. He asked her if she was going to night watch and she nodded again with a "yes." Vesper then suggested they go together and Stella agreed.

They both checked in for duty before going out to patrol the city. Along the way to inspect market square, Vesper suggested they both split up and meet after an hour. She agreed and headed towards the quiet neighborhoods.

As she inspected the sleeping neighborhood, she saw a passing shadow from the corner of her eyes. Stella headed towards the shadow's direction, thinking it must be a thief or some black market dealer. Sure enough, the person was a thief. It's a middle aged man with dark hair carrying a bludging bag on his back.

Stella ran towards him and casted a spell with her Starwheel Ice Staff. A beam of astral energy shot out and hit the escaping thief on his left leg. He must not be a fighter since Stella subdued him easily. She bind the man with a spell as he beg to let go and tried to bribe. Stella ignore all his begging and bribing as she pulled him along. It's almost an hour so she patrolled the rest of the neighborhood and quiet the man with a silencing spell.

When Stella saw Vesper again, he asked what happened and she explained. Vesper suggested she turn him in the the local law enforcement. She agreed and met up with him once again after half an hour.

The rest of the night, they both didn't meet anything out of the ordinary.

Ice Mage Vesper - Level 2
GenderMaleRaceLuanLevel2 [460/600]
Age19ClassIce ElementalistMoney556 Gold
Appearance


Personality
Vesper is positive and proud youth like most of his kins. He's also rather two faced, showing a positive and amicable image to people who he just met or hardly knows and shows his friends and family a rather annoyingly arrogant person. He's adaptive and can read situations and knows when to retreat, a useful survival skill.
Backstory
Vesper, a name that means the Evening Star, is born of the Luan Race. A bird race with similarities to the phoenix and born with the innate ability to control ice.

He grew up loving music which he occasionally use to control beasts and puppets with his white jade flute. A form of puppeting from his homeland. As a member of his race, Vesper is exceptional with the ice element.
Skills/Inventory

InventoryDescriptionSkillDescription
Spatial RingA ring with a miniature space use for storageIce ManipulationThe ability to control and manipulate ice to his very imagination
Qi MingQi Ming is the Chinese word for Vesper. It's a long sword with a passive sword spirit inside which hangs a jade tassel.Music PuppetingUsing musical instruments channeled with mana to control beasts and puppets
Frost BowCreated using ice and his own True Blood Essence which contained the purest of ice energyArchery ProficiencyExceptional ability with the bow and arrow
White Jade FluteA long horizontal flute made of white jade which hang a jade tasselDivine SenseAn all purpose soul like part of all human, just some knows it's existence some don't. It can be a spatial storage, the size depend on your mental powers. It can also be used for out of body travels, communicate search your surroundings, and if you have the ability, invade other's minds. (Action not recommended as it can result in fatal injuries if your divine sense is attacked in the progress)
Flying SwordMainly used as an aerial transportation tool, it can be also used to attack enemies in form of flying swords. Attack moves are controlled by user's soul, divine sense, spiritual energy or mana power.

Northern Star Spirit - Stella
GenderFemaleRaceNorthern Star SpiritLevel2 [240/600 EXP]
Age18ClassIce+Astral MageMoney500 Gold


6A7D0A74ED3EBBA56D9C86572FC73347 (1).jpg
Appearance
Stella is a young girl with with bright blue, peach blossom eyes and light blue hair styled in a twin tails as shown in the image. She is usually seen dressed in different shade of bright colored blue or white while holding her wand, the Starwheel Ice Staff.
Personality
Stella is a usually quiet girl with a bright personality. She's cooperative and friendly as long as you don't provoke her. She has a positive mind set and think optimistic of everything. Stella is not a push over and always very eager to take revenge right away to blow off steam as she believe it's better to not bottle up negative emotions.
Backstory
Stella can from the northern regions as she is a Northern Star Spirit. The Starwheel Ice Staff manifest when she was 6 years old as a way of Coming of Age. Stella grew up in a happy family which is the cause of her personality.
InventorySkills
ItemDescription
Starwheel Ice
Staff
As seen in the picture above, it's made out of light
blue crystals and ice. It helps user with their usage
of astral energy and ice element
Spatial RingA ring containing a miniature space for storage
Flying SwordA aerial transportation tool
Crystal Ice BowA bow made of crystal clear ice and can produce
ice arrows by holding it in shooting pose
SkillDescription
Astral ManipulationUser can create, shape and manipulate astral energy
Ice ManipulationUser can create, shape and manipulate ice
ArcheryThe skill of using the bow and arrow in long ranged
attacks
Spirit FormA last moment resort to save oneself from death by
turning into a ball of astral energy
 

Feathers95

Well-known member
Joined
Oct 26, 2019
Messages
1
Points
118
Moonlight Sceptre, First Part
Sponsor
: Solet' Luna
Location: Anywhere
Required Level: 3, Knowledge in general magic and magical gemstones.
Objectives:
  • Bring me any magical material that could be used as the main source of sorcery conductor for my plan to create my first staff! The gem must at least be ice-type, and with any additional affection with other Elements, there will be a bonus. If the affection for Ice Element exceeded ordinary grade, then there will also be a bonus.
Description: A staff is, although not absolutely necessary, an essential part of a great sorceress. With my goal to travel to Gelderholm, I needed to make a preparation plan. After all, those hydra minions will surely help me learn more about the world. Don't worry, bring out the best gem, I have the money to rewards you all!

Rewards:
  • Gold: At least 50 G, increased with any additional objectives met.
  • EXP: 175 EXP
  • My, an E Ranked Adventurer's, favour: A scroll with one of my spells sealed in it! Fear the power of a Rank E Adventurer!
OCC: Tag me with you completed the quest!
QUEST REPORT (APPRAISED)
Quest Report (38)
Name
: Felicia El Freliti
Level: 9 (7980/9000)
Quest: Moonlight Sceptre, First Part
Tags: @GDLiZy
Evaluation:
  • Attached is a letter and a palm-sized Skyzite
**********
'Dear Mr/Ms Solet' Luna,

For your quest in sorcery staff-making, I have attached a palm-sized gemstone which was found whilst traversing the tallest peaks of the Gelderholm mountain range. More specifically, this gem, which I have nicknamed Skyzite due to its colour uncannily resembling that of the early noon skies, was found in a frozen cavern on one of the highest mountains, if you seek to potentially find more of it. Although I have to warn you, it seems quite rare and hard to find, as I only found a single very scarce vein within the entirety of the cavern.

Although I am not an ice elemental like yourself, an affinity for ice magic runs through my veins from my father's side, hence I can confidently say that this gem has a rather high affinity for the ice element. It is by no means the best gemstone I have ever seen with the ice affinity, but I would say a staff made with this gem could still be rendered useful even at higher levels. To say in your terms, I would say it has a relatively high-grade affection for the ice element. Additionally, Skyzite seems to have an affinity for air, although it is only a minor affection for the element.

On a separate note, if possible, could I see your staff when it is finished? Although we did have staves and wands back in my old world, my people preferred to use accessories to help channel their magic. Unfortunately, I sold a lot of my jewellery in order to escape through Tonia's gate when I was a bit younger, but I still have my jewel-encrusted hairclips if by any chance you are interested in taking a look at those in exchange for letting me see your sceptre.

Also, I'm not in a particular need for gold at the moment, hence could I ask for as many sealed-spell scrolls as possible? Or perhaps, could you teach me how to seal my own spells into a scroll? I will be leaving Scribel soon, and I worry for my friend who seems to be in a bit of a dangerous situation at the minute, hence I'd like to give one to him as an emergency safety measure.

Yours Sincerely,
Felicia El Freliti'
 
Last edited:
Joined
Jan 9, 2019
Messages
930
Points
133
QUEST REPORT (APPRAISED)

> > >

Tracking the Thieves
  • Sponsor: Adventurer's Guild
  • Location: Scribel Region
  • Required Level: 4
Objectives:
  • Prerequisite: Forest Ranger
  • Follow the trail of the thieves.
  • Locate and scout the thieves' hideout.
  • Do not get spotted.
A group of thieves have been terrorizing the countryside again.
We need somebody to locate their hideout.
How good are your tracking skills?
Please be covert, or else the thieves will move their camp.
Rewards:
  • Points: 175 EXP
  • Money: 15 G
  • Other: n/a
> > >


It took better part of the day to find any leads on the ne'er-do-wells, according to chit-chat in the taverns and bars, there were indeed a group of thieves' floating about. Their targets had mostly been the outlying farms of Scribel. The thieves stole mainly grain and produce, at the same time they would not hesitate in swiping the odd farming equipment.

At dusk each night, I'd keep to the shadows and scouted the rural road of the local farms. I was on the third of such an outing when I found my quarry. It was well passed midnight when they raided a farm, and when they were done, I followed them. They did not make fail trails nor used any decoys, they just headed north.

Again with the north. what secrets is there, why does the forest gather hidden dangers like a miser collecting coins?

The trail ended when I reached the abandoned Goblin settlement, one that a group of adventurers destroyed not long ago. The thieves had made their home there.

I watched as they ate, they talked and celebrated their heist, but as I watched I realized "celebrate" was not the right word. They where young, hungry, teens perhaps, and they were desperate.

Where did they come from?

They slept during the day, and I watched over them, once an adventures chanced upon them, and the group talked with the adventurer. When the conversation was over, the group of thieves moved like a practices drill, they gathered and divided their supplies, hid their tools in a stash in a hut. And within the hour they scattered.

The one I followed went to the slums, after two nights, again the teen returned to the northern forest. Others of the group were already there when the one I tracked arrived "home".

Over the course of the night I noticed not all the thieves returned. But none brought attention to it, they simply continued their routine.
 
Last edited:

Euphoria723

Well-known member
Joined
Dec 1, 2019
Messages
28
Points
73
Cooking Rations [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 1
Objectives:
  • Visit the guild kitchens.
  • Cook 40 satisfactory rations.
The guild stockpiles on rations in case of emergency.
Rations are foods that are easily preserved and can store for a long time.
The Adventurer's Guild provides the ingredients, and there is an easy recipe to follow.
One ration is one day's worth of food.
Rewards:
  • Points: 40 EXP
  • Money: 10 G
  • Other: 5 rations
  • After completing quest 3 times:
    • Permission to use guild kitchens

Vesper woke up early noon and quickly got ready for the day. He had a full schedule today so he did want to delay any minute. The first thing on Vesper’s task today is cooking 40 rations for the guild’s stockpile. He first checked in for his task and headed towards the guild kitchen immediately afterwards.

Despite the fact that he came from the Luan Race where every member had a servant or two at their every bidding, Vesper’s cooking skills can be considered not bad. At least he couldn’t be compared to those degenerate young masters he often see from the other races. He can hunt and he can eat the meat raw or cooked. (Since he’s from the Luan Bird beast race) And despite being a predator bird, he more than often takes in vegetables.

He entered the guild kitchen and put on gloves for sanitations. The cook told him a few rules and food safety procedures before letting him get to work. Since Vesper wasn’t too familiar with the food here, he could only make dishes from his homeland. Knowing it’s for storing, Vesper chose dishes that could be stored for a very long time.

He took 20 fishes from the cooler, skinned them and put each of them on the kitchen’s grill. Vesper waited for them to roast while occasionally sprinkling some salt on to them. An hour and a half later, the fishes are done roasting and now they have a fishy and salty smell to them. The salted fish, a pretty common food item from back home. These preserved fishes came be stored for a long amount of time, even for a year and won’t go bad. Something the poor often did.

Next, Vesper took 2 each and put them in a bag and put them on a cart to be sent off to the guild’s food storage with a total of 10 bags of salted fish. Next, he went on to cook bean congee. Something that though can’t be stored as long as salted fish, but can still last for a long time without going bad.

He took 2 giant pots and put them on the stove, then filled them half full with water and waited for them to boil. Vesper then went and took bags of kidney beans, barley, green beans (the types that’s round and hard, not the ones under the peas family), and dry dates the guild’s storage and dumped them in the pots. Unfortunately, they didn’t have lotus seeds here. But fortunately, as someone who've raised and kept lotus, Vesper has a ton lot of lotus seeds from his spatial ring. He dumped them (not all of them) in the cooking pot of other beans, waited for them to soften, then added cane sugar which he got from his spatial ring.

He finished cooking them after an hour and filled up 20 jars of bean congee. Next, Vesper baked rice buns. A type of sweet tasting bread made with rice. He rolled a total of 10 rice buns and put them in the oven to be baked. They finished baking half an hour later and Vesper wrapped them up carefully and sent both the congee and rice buns to the guild stockpile.

Ice Mage Vesper - Level 2
GenderMaleRaceLuanLevel2 [460/600]
Age19ClassIce ElementalistMoney556 Gold
Appearance


Personality
Vesper is positive and proud youth like most of his kins. He's also rather two faced, showing a positive and amicable image to people who he just met or hardly knows and shows his friends and family a rather annoyingly arrogant person. He's adaptive and can read situations and knows when to retreat, a useful survival skill.
Backstory
Vesper, a name that means the Evening Star, is born of the Luan Race. A bird race with similarities to the phoenix and born with the innate ability to control ice.

He grew up loving music which he occasionally use to control beasts and puppets with his white jade flute. A form of puppeting from his homeland. As a member of his race, Vesper is exceptional with the ice element.
Skills/Inventory

InventoryDescriptionSkillDescription
Spatial RingA ring with a miniature space use for storageIce ManipulationThe ability to control and manipulate ice to his very imagination
Qi MingQi Ming is the Chinese word for Vesper. It's a long sword with a passive sword spirit inside which hangs a jade tassel.Music PuppetingUsing musical instruments channeled with mana to control beasts and puppets
Frost BowCreated using ice and his own True Blood Essence which contained the purest of ice energyArchery ProficiencyExceptional ability with the bow and arrow
White Jade FluteA long horizontal flute made of white jade which hang a jade tasselDivine SenseAn all purpose soul like part of all human, just some knows it's existence some don't. It can be a spatial storage, the size depend on your mental powers. It can also be used for out of body travels, communicate search your surroundings, and if you have the ability, invade other's minds. (Action not recommended as it can result in fatal injuries if your divine sense is attacked in the progress)
Flying SwordMainly used as an aerial transportation tool, it can be also used to attack enemies in form of flying swords. Attack moves are controlled by user's soul, divine sense, spiritual energy or mana power.
 

InsertName

Well-known member
Joined
Mar 4, 2020
Messages
0
Points
47
UNAPPRAISED APPRAISED
> > >

Slime Subjugation
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 1
Objectives:
  • Exterminate slimes in Scribel City.
  • Collect 10 slime cores.
Slimes are a pest in Scribel City, and they end up in all sorts of weird places.
While they aren’t too dangerous, they can slowly erode and damage structures over time.
They also spread diseases if they get into the sewers and pick up icky stuff.
Slimes are bad! Eliminating them is a public health campaign!
Rewards:
  • Points: 75 EXP
  • Money: 10 G
  • Other: n/a
> > >

Big Green's Quest Report
~~~~ Gobo and I successfully acquired 10 slime cores, most from the Sewer entrance as usual. This time however we tried going into the sewers to look for Sewer Slimes today. We found a few slimes clumped up together, trying to fuse together may be? I don't know, but we dealt with them before they could do anything. Seems like something is going on with the Sewers.~~~~

I shake Gobo a few time with my Light magic and tell him to get ready for breakfast.

We head down too the Tavern hall and start having our breakfast for the day, while Gobo was eating his meal I asked him if he was ready to fight slimes today. He replied with bright smile and a thumb's up, still munching on his breakfast. Gobo finishes his breakfast and we tell Pierre to thank the chef for today's breakfast, before eventually setting off towards the Adventurer's Guild.

We arrive at the Guild bright and early in the morning. The first thing I see are the hasty adventures looking for new request on the Guild Request Board. We walk to the nearest Receptionist and request another Slime Subjugation Quest. With us accepting the quest, me and Gobo set out towards the Sewer Entrance.

"Gobo, now!". Gobo shield bashes the slime, while after the knockdown, I bind it with my Light Magic. Gobo then quickly stabs the slime and it finally falls. Gobo goes to grabs the Slime core and with that we finally acquired out quest quota of 10 Slime cores. However I decided to wait a little bit more to see if we could grab some Slime cores for my alchemy sessions.

10 minutes eventually lead to 30 and then to 1 hour."Gobooo...." Gobo sighed. It looks like there was going to be no more slimes trying to get into the sewers, for today. "Hmm...We could try inside the Sewer for today" I thought. I tell Gobo we were going to try and kill slimes inside the sewer for a little bit at least. We have heard the new danger's of sewers from the receptionist before and that it wasn't to be taken lighten of.

"May be we shouldn't have come here..." I murmured. It was so DIRTY and FILTHY inside here. ":blob_teary: Gobo just few more Slime cores and we are getting out of here ASAP" I yelled. Gobo agreed as well, and we started our search for slimes. While searching for slimes we both saw the occasional Giant Rat that infested this place. Luckily it seems they were afraid of bright lights, so I would occasionally cast Light in front of them to deter them from us.

We finally encounter a Sewer Slime, well 3 Sewer Slimes to be clear. The 3 slimes were clumped with one another trying to do something, but me and Gobo had no time for that and had to figure out a new plan to clear out these slimes. Gobo decided on that he could take down 1 slime by himself, while I hold down the other 2 with my Light Magic.

"Well Gobo if you feel confident we can try" I agreed. We both get into our position and get ready.

Gobo goes in for a shield bash to knock all of them back, out of their clumped grouping. After that I will bound the 2 furthest from Gobo and let Gobo handle the single slime closest to him. This would be Gobo's first solo fight against a monster and I watched expectantly for the outcome. The angry slime facing Gobo gets ready and retaliates. It lashes out with a whip made of it's body and it hit Gobo hand holding his sword. Gobo flinches in pain and his sword goes flying away from Gobo reach.

"GOBO!" I shouted. The grip on the other two slime would break any second now and Gobo couldn't reach his sword in time, I told Gobo to start escaping away with me. However Gobo relented and told me he could do it. Gobo held his shield with both hands and charged towards the front slime.

Gobo smashes into the slime with a full body Shield Slam and it stuns the slime. Gobo then start whacking the stunned with swipes of his shield, blow after blow, until it eventual dies. "Hurry Gobo your sword, I can't hold these two any longer!" I yelled. Gobo quickly ran to retrieve his sword and sprinted to finish off the 2 bound slimes.

Gobo heavily breathing beings to collect the Slime cores and I say " Gobo is Strong". I decided to end our little adventure in the sewers and head back towards town. However as luck as would it seems was not on our side today. Another 3 clumped up slimes were in front of our exit way.

Gobo tells me not too worry and that he won't let the slime hit him this time. We initiate our plan and it goes off without a problem. Gobo killed his 2nd solo monster, while I bound the other 2 slimes. We exited the sewers finally.

":blob_melt: Fresh air finally" I sigh. We both heads off towards the Adventurer's Guild. I turn in our 10 slime cores and tell the receptionist about our encounter in the sewers and about the 3 slimes clumping up. She thanks us for the info and me and Gobo heads off towards the Tavern.

We arrive just in time for dinner to be served. Gobo starts eating, while I drink my water. I ask Pierre if anything has happened lately at the Sewers and I also explain our little predicament at the Sewers. He tells me about how a part of the sewer collapsed and something happened. He doesn't know for sure, but it seems like new thing are going to happened at the Sewers. I thank Pierre for the info and Gobo takes his last bite of dinner.

I pay Pierre for today's Room and Board and head off to bead with Gobo. Gobo put's me on the window still and falls down on the bed immediately and falls asleep. "A hard day for this little goblin. A well worth rest" I chuckled. I use my Light magic to grab the blanket and cover him with them. "Goodnight Gobo"

Today's Inventory
+ 6 Slime cores

-10g Room and Board
 
Last edited:

GM

Well-known member
Joined
Feb 16, 2020
Messages
0
Points
92
Evaluation

Night Watch [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 1
Objectives:
  • Watch for monsters, vagabonds, and criminals.
  • Sound the alarm if there is an attack.
  • Stay awake and vigilant for the whole night.
  • Do not leave your post.
Currently, the Scribel City Guard is understaffed.
We need people to help keep the city safe.
Rewards:
  • Points: 30 EXP
  • Money: 10 G
  • Other: n/a

Night time falls and Vesper ate a quick meal before going back to the guild to take up night watch duty. On the way, Vesper saw a familiar face. Stella, who he met a few days ago. He approach her to greet her with a smile.

"Stella, are you out on night watch, too?" Vesper asked.

Stella nodded, "yes."

"Than lets go together," Vesper suggested.

Stella nodded in response and followed along. They both checked in for duty before going out to patrol the city. Along the way to inspect market square, Vesper suggested they both split up and meet after an hour. She agreed and headed towards the quiet neighborhoods.

Vesper inspected the market square and found nothing of the ordinary. He did see a group of slimes hanging out near a sewer as he leave though. He reacted quickly and took out his frost bow. Readying his bow, he conjured up 2 arrows and shoot 2 of the slimes. They must have sense him, because before the arrows could land, they slipped away.

Vesper clicked his tongue in annoyance and ready his bow horizontally, conjuring 3 arrows before releasing him. The arrows were faster this time and they landed and exterminate 3 of the slimes. He turned in the direction of the remaining 2 slimes as they attempt to chased and fired 2 more arrows. They hit and the slimes were take care of.

After taking care of the mess, Vesper counted on his patrol. Honestly, he never expect there to be slimes out this late at night so he was a little surprised. An hour passed and Vesper went to meet Stella as promised. He saw her pulling along a man bind with astral energy and asked what had happened. Stella explained the situation and Vesper suggested she turn him in the the local law enforcement. She agreed and met up with him once again after half an hour.

The rest of the night, they both didn't meet anything out of the ordinary.

Stella had spend the past few days in the city library studying up on the region. It's only today that she had decided to take up any guild duties. On her way to night watch, she met Vesper who she got to know a few days ago with she just arrived at Scribel City.

The older boy greet her and she nodded back. He asked her if she was going to night watch and she nodded again with a "yes." Vesper then suggested they go together and Stella agreed.

They both checked in for duty before going out to patrol the city. Along the way to inspect market square, Vesper suggested they both split up and meet after an hour. She agreed and headed towards the quiet neighborhoods.

As she inspected the sleeping neighborhood, she saw a passing shadow from the corner of her eyes. Stella headed towards the shadow's direction, thinking it must be a thief or some black market dealer. Sure enough, the person was a thief. It's a middle aged man with dark hair carrying a bludging bag on his back.

Stella ran towards him and casted a spell with her Starwheel Ice Staff. A beam of astral energy shot out and hit the escaping thief on his left leg. He must not be a fighter since Stella subdued him easily. She bind the man with a spell as he beg to let go and tried to bribe. Stella ignore all his begging and bribing as she pulled him along. It's almost an hour so she patrolled the rest of the neighborhood and quiet the man with a silencing spell.

When Stella saw Vesper again, he asked what happened and she explained. Vesper suggested she turn him in the the local law enforcement. She agreed and met up with him once again after half an hour.

The rest of the night, they both didn't meet anything out of the ordinary.

Good work! You two seem to have had a busy night!

*stamps*

OOC: Remember to mark your quest as evaluated

Rewards:
  • Points: 30 EXP
  • Money: 10 G
  • Other: n/a
 

GM

Well-known member
Joined
Feb 16, 2020
Messages
0
Points
92
Quest Evaluation
Cooking Rations [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel City
  • Required Level: 1
Objectives:
  • Visit the guild kitchens.
  • Cook 40 satisfactory rations.
The guild stockpiles on rations in case of emergency.
Rations are foods that are easily preserved and can store for a long time.
The Adventurer's Guild provides the ingredients, and there is an easy recipe to follow.
One ration is one day's worth of food.
Rewards:
  • Points: 40 EXP
  • Money: 10 G
  • Other: 5 rations
  • After completing quest 3 times:
    • Permission to use guild kitchens

Vesper woke up early noon and quickly got ready for the day. He had a full schedule today so he did want to delay any minute. The first thing on Vesper’s task today is cooking 40 rations for the guild’s stockpile. He first checked in for his task and headed towards the guild kitchen immediately afterwards.

Despite the fact that he came from the Luan Race where every member had a servant or two at their every bidding, Vesper’s cooking skills can be considered not bad. At least he couldn’t be compared to those degenerate young masters he often see from the other races. He can hunt and he can eat the meat raw or cooked. (Since he’s from the Luan Bird beast race) And despite being a predator bird, he more than often takes in vegetables.

He entered the guild kitchen and put on gloves for sanitations. The cook told him a few rules and food safety procedures before letting him get to work. Since Vesper wasn’t too familiar with the food here, he could only make dishes from his homeland. Knowing it’s for storing, Vesper chose dishes that could be stored for a very long time.

He took 20 fishes from the cooler, skinned them and put each of them on the kitchen’s grill. Vesper waited for them to roast while occasionally sprinkling some salt on to them. An hour and a half later, the fishes are done roasting and now they have a fishy and salty smell to them. The salted fish, a pretty common food item from back home. These preserved fishes came be stored for a long amount of time, even for a year and won’t go bad. Something the poor often did.

Next, Vesper took 2 each and put them in a bag and put them on a cart to be sent off to the guild’s food storage with a total of 10 bags of salted fish. Next, he went on to cook bean congee. Something that though can’t be stored as long as salted fish, but can still last for a long time without going bad.

He took 2 giant pots and put them on the stove, then filled them half full with water and waited for them to boil. Vesper then went and took bags of kidney beans, barley, green beans (the types that’s round and hard, not the ones under the peas family), and dry dates the guild’s storage and dumped them in the pots. Unfortunately, they didn’t have lotus seeds here. But fortunately, as someone who've raised and kept lotus, Vesper has a ton lot of lotus seeds from his spatial ring. He dumped them (not all of them) in the cooking pot of other beans, waited for them to soften, then added cane sugar which he got from his spatial ring.

He finished cooking them after an hour and filled up 20 jars of bean congee. Next, Vesper baked rice buns. A type of sweet tasting bread made with rice. He rolled a total of 10 rice buns and put them in the oven to be baked. They finished baking half an hour later and Vesper wrapped them up carefully and sent both the congee and rice buns to the guild stockpile.
Those are some interesting recipes, but it looks like it'll store well! You clearly know how to cook. Good work!

*stamps*

OOC: Remember to mark your quest as appraised.

Rewards:
  • Points: 40 EXP
  • Money: 10 G
  • Other: 5 rations
  • After completing quest 3 times:
    • Permission to use guild kitchens
 

Omnifarious

The Synaptic Nebula
Joined
Dec 6, 2019
Messages
361
Points
133
Evaluation
Benji had submitted his report in the form of 50 detailed sketches depicting his findings. Though it is unneeded, a transcribed narrative is still attached, just in case for inexperienced evaluators.

During his nightly return from his Night Watch rounds, Benji had noticed something scrawled among the church walls. At first, it was considered to be no more than some simple vandalism from local hooligans.

However, at coming days, these scrawls have become more frequent and have been showing up in more areas than previously suspected. Not only on church walls, but also on public forums, bulletin boards, and even in some books in the Library.

Benji had found and detailed over 50 variations of such vandalisms, sprawled over Scribel City and its properties.

The vandalism itself is in a form of an icon. It is unsure whether the icon is of magical ritual or satanic, but as of far, it had shown no other properties besides annoyance and minor destruction to the environment. It bears no resemblance to any cult not organisations known to date.

This is an accurate, 1-to-1 recreation of the icons vandalising Scribel City's properties, provided by Benji himself using Unlimited Graphite Works. It is advised that the evaluator should take measures of precautions, just in case the icon contains unknown, harmful anomaly.

x

It is advised that such icons should be studied, and instances of it be monitored.

Attached:
  • A leather book containing 50 pages of quest reports in the form of detailed sketches
Reported artifacts from Little Green Bag:
  • None


Heehhhh~ Graffiti is it? I am sure its nothing to worry about

Here is a few bucks for ya trouble

Reward
  • Points: 50 EXP
  • Money: 15 G

OOC: Please mark your report as appraised.
 

Omnifarious

The Synaptic Nebula
Joined
Dec 6, 2019
Messages
361
Points
133
Evaluation
UNAPPRAISED


Big Green's Quest Report
~~~~ Gobo and I successfully acquired 10 slime cores, most from the Sewer entrance as usual. This time however we tried going into the sewers to look for Sewer Slimes today. We found a few slimes clumped up together, trying to fuse together may be? I don't know, but we dealt with them before they could do anything. Seems like something is going on with the Sewers.~~~~

I shake Gobo a few time with my Light magic and tell him to get ready for breakfast.

We head down too the Tavern hall and start having our breakfast for the day, while Gobo was eating his meal I asked him if he was ready to fight slimes today. He replied with bright smile and a thumb's up, still munching on his breakfast. Gobo finishes his breakfast and we tell Pierre to thank the chef for today's breakfast, before eventually setting off towards the Adventurer's Guild.

We arrive at the Guild bright and early in the morning. The first thing I see are the hasty adventures looking for new request on the Guild Request Board. We walk to the nearest Receptionist and request another Slime Subjugation Quest. With us accepting the quest, me and Gobo set out towards the Sewer Entrance.

"Gobo, now!". Gobo shield bashes the slime, while after the knockdown, I bind it with my Light Magic. Gobo then quickly stabs the slime and it finally falls. Gobo goes to grabs the Slime core and with that we finally acquired out quest quota of 10 Slime cores. However I decided to wait a little bit more to see if we could grab some Slime cores for my alchemy sessions.

10 minutes eventually lead to 30 and then to 1 hour."Gobooo...." Gobo sighed. It looks like there was going to be no more slimes trying to get into the sewers, for today. "Hmm...We could try inside the Sewer for today" I thought. I tell Gobo we were going to try and kill slimes inside the sewer for a little bit at least. We have heard the new danger's of sewers from the receptionist before and that it wasn't to be taken lighten of.

"May be we shouldn't have come here..." I murmured. It was so DIRTY and FILTHY inside here. ":blob_teary: Gobo just few more Slime cores and we are getting out of here ASAP" I yelled. Gobo agreed as well, and we started our search for slimes. While searching for slimes we both saw the occasional Giant Rat that infested this place. Luckily it seems they were afraid of bright lights, so I would occasionally cast Light in front of them to deter them from us.

We finally encounter a Sewer Slime, well 3 Sewer Slimes to be clear. The 3 slimes were clumped with one another trying to do something, but me and Gobo had no time for that and had to figure out a new plan to clear out these slimes. Gobo decided on that he could take down 1 slime by himself, while I hold down the other 2 with my Light Magic.

"Well Gobo if you feel confident we can try" I agreed. We both get into our position and get ready.

Gobo goes in for a shield bash to knock all of them back, out of their clumped grouping. After that I will bound the 2 furthest from Gobo and let Gobo handle the single slime closest to him. This would be Gobo's first solo fight against a monster and I watched expectantly for the outcome. The angry slime facing Gobo gets ready and retaliates. It lashes out with a whip made of it's body and it hit Gobo hand holding his sword. Gobo flinches in pain and his sword goes flying away from Gobo reach.

"GOBO!" I shouted. The grip on the other two slime would break any second now and Gobo couldn't reach his sword in time, I told Gobo to start escaping away with me. However Gobo relented and told me he could do it. Gobo held his shield with both hands and charged towards the front slime.

Gobo smashes into the slime with a full body Shield Slam and it stuns the slime. Gobo then start whacking the stunned with swipes of his shield, blow after blow, until it eventual dies. "Hurry Gobo your sword, I can't hold these two any longer!" I yelled. Gobo quickly ran to retrieve his sword and sprinted to finish off the 2 bound slimes.

Gobo heavily breathing beings to collect the Slime cores and I say " Gobo is Strong". I decided to end our little adventure in the sewers and head back towards town. However as luck as would it seems was not on our side today. Another 3 clumped up slimes were in front of our exit way.

Gobo tells me not too worry and that he won't let the slime hit him this time. We initiate our plan and it goes off without a problem. Gobo killed his 2nd solo monster, while I bound the other 2 slimes. We exited the sewers finally.

":blob_melt: Fresh air finally" I sigh. We both heads off towards the Adventurer's Guild. I turn in our 10 slime cores and tell the receptionist about our encounter in the sewers and about the 3 slimes clumping up. She thanks us for the info and me and Gobo heads off towards the Tavern.

We arrive just in time for dinner to be served. Gobo starts eating, while I drink my water. I ask Pierre if anything has happened lately at the Sewers and I also explain our little predicament at the Sewers. He tells me about how a part of the sewer collapsed and something happened. He doesn't know for sure, but it seems like new thing are going to happened at the Sewers. I thank Pierre for the info and Gobo takes his last bite of dinner.

I pay Pierre for today's Room and Board and head off to bead with Gobo. Gobo put's me on the window still and falls down on the bed immediately and falls asleep. "A hard day for this little goblin. A well worth rest" I chuckled. I use my Light magic to grab the blanket and cover him with them. "Goodnight Gobo"

Today's Inventory
+ 6 Slime cores
Evaluation

Uwaaah Goblin! Eerm Ok mutation(?) of silms in the sewers... noted...

G-good work anyway here is your reward

Reward
  • Points: 75 EXP
  • Money: 10 G

OOC: Please mark your report as appraised.
 

Omnifarious

The Synaptic Nebula
Joined
Dec 6, 2019
Messages
361
Points
133
Evaluation
'Hai, it's me. I found the flower.'

- Vicious, G.G.---Just kidding. Even I have standards and that's just way too short to qualify as a report. But still, I did find the flower. It's missing a petal, but that's because I ate it, and boy am I glad that I did.

See, I was already on the way back to Gelderholm anyway and night had just fallen, so I figured I'd do a little searching before I popped back into the city proper. Started at one end of the Blood Fields, ran all the way to the other end and timed myself while doing so. Then ran back and paused at the rough halfway mark---the centre of the fields.

Like, I dunno if it always works like this, but when you got stuff needed to be found and a place to find it, the rarer stuff always seems to be found closer to the centre. So I did just that and started in the middle.

Now the inhabitants were a tad tricky batch, gotta admit. And as one would expect, all of them had some pretty nasty poison to hunt and protect themselves with. But as with the case when the food chain isn't always one-way, each type of monster seemed to keep to an unseen territory. By paying some close attention, it's not too difficult to avoid getting into unnecessary fights.

Now, how did I find the flowers? A little critter led me to them, and I'm not even kidding. Tiny blue thing basically guided me every step of the way.

And if you ask me why the little creature did that, I honestly have no concrete answer, because befriending animals isn't my thing. I do have a theory that might hold water, though; so I might have previously talked about an ex-colleague of mine, who was basically an expert in poisons---a good girl by all means, just be careful not to carelessly touch her stuff...anyway, she was real fond of those tiny fellas. Poison dart frogs if I remember the name correctly.

Anyway, I did help out once or twice when she was at the healer's for a checkup and stuff, so I did make some contact with those tiny creatures. Got poisoned a fair bunch too, but since I'm still alive to write this report, no harm done. I'm also guessing that the little treat I gave the little fella gave me some points in his book, because it then jumped on m...y bat. Thank god, and better hope I remember to wipe the handle clean later.

But yeah, there's a problem. I already turned in the pretty-intact Bloodbane Blossom (boy, that's a mouthful) to the dwarves and warned them about it as well, but to keep things short---

It's not a cure. It's just deadlier poison.

Now, from what I've been told, the Bloodbane venom is rather fast acting and induces a fatal response mere hours after it has entered the body, giving a victim just about enough time to write a will and make peace with the world. It travels through the body real quickly, and once it gets to the heart, they're gone.

The flower? It takes all those things and makes it worse. I'm not too worried about poison myself so I popped a petal of it in my mouth to chew it over, and found myself in need of fresh water immediately after. Stronger poisons always leave a kick in my mouth, and this one tasted like a habanero.

To give it some credit, however, the Bloodbane Blossom does indeed 'cure' Bloodbane Venom in a way. The stronger toxin eradicates the weaker one, and spreads itself throughout the victim's body. It's a very slow acting one, so instead of dying shortly to Bloodbane venom, the victim dies about three to six months later from the flower's own toxin. But then again, I guess that it technically counts as allowing Bloodbane victims to live a bit longer, which is why I warned the dwarves about it before passing the flower over to them.

Whether to use it or not is up to those unfortunate souls suffering from Bloodbane Venom. I can only hope that they don't suffer too much in their final moments, because my colleague was right about this: it's too cruel to die of agony from deadly poison.'

- Vicious, G. G.

Poison... hmm... more information about poison is more good... as they say first you get the poison then you get the power... and you know the rest.

Good Work.


Reward
  • Points: 350 EXP
  • Money: 80 G
  • Other: n/a

OOC: Please mark your report as appraised.
 

Euphoria723

Well-known member
Joined
Dec 1, 2019
Messages
28
Points
73
Harvest Season [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel Farmland
  • Required Level: 1
Objectives:
  • Assist a farmer with their crops.
  • Chase away any pests.
  • Perform a satisfactory job.
Farmers in the Scribel Region are always in need of temporary labor.
Head out to rural farmland and get reconnected with nature.
Beware: Pests and bugs are slightly bigger here than you might expect!
Rewards:
  • Points: 45 EXP
  • Money: 10 G
  • Other: A basket of fresh produce

After cooking the 40 rations, Vesper head on out to the rural farmlands to help with the farming. When he got there, the farmer, Johnathan Scybel told him some instructions and what not to do. He was also told to look out for any pest and to get rid of them if he sees one. Apparently, though they're not the largest number, they can be pretty big. Curiosity passed though like a breeze and quickly disappeared.

He took 2 watering cans and headed out to the fields. Vesper spray the water over the maize, making sure to give them an equal amount. he also inspected the corns for any pest before moving on to the wheat. He did the same with those as well, walking carefully between each rows and care not to step on the wheat.

It was only when Vesper got to the tomatoes did he see how big the pest were. He saw several and they were each almost the size of a titan beetle. He held forth his free hand (left) and conjured up hails of ice and aimed them at the pest. As several hit, Vesper realized another problem. They will dirty the crops with the size they are.

Fortunately he have the perfect solution that isn't time or energy consuming. Vesper summoned his white jade flute from his spatial ring and held it to his lips horizontally. He played a rather numbing melody and inserted mana into the flute to amplify the effect. Slowly, armies of big and small pest crawl forth and crawled away from the field one by one. Soon, every one of them are gone.

Music Puppeting, like the piped piper. It can control beasts and humans alike, and since the object of the technique were mere insects, it was rather easy. When the pest are gone, Vesper continued on his work.

After watering the crops, he went on to plow the fields. He took two plow bulls and lead them to the fields. By the time everything is done, it's early evening. Vesper said good night to Johnathan and left the farmland.

Ice Mage Vesper - Level 2
GenderMaleRaceLuanLevel2 [460/600]
Age19ClassIce ElementalistMoney556 Gold
Appearance


Personality
Vesper is positive and proud youth like most of his kins. He's also rather two faced, showing a positive and amicable image to people who he just met or hardly knows and shows his friends and family a rather annoyingly arrogant person. He's adaptive and can read situations and knows when to retreat, a useful survival skill.
Backstory
Vesper, a name that means the Evening Star, is born of the Luan Race. A bird race with similarities to the phoenix and born with the innate ability to control ice.

He grew up loving music which he occasionally use to control beasts and puppets with his white jade flute. A form of puppeting from his homeland. As a member of his race, Vesper is exceptional with the ice element.
Skills/Inventory

InventoryDescriptionSkillDescription
Spatial RingA ring with a miniature space use for storageIce ManipulationThe ability to control and manipulate ice to his very imagination
Qi MingQi Ming is the Chinese word for Vesper. It's a long sword with a passive sword spirit inside which hangs a jade tassel.Music PuppetingUsing musical instruments channeled with mana to control beasts and puppets
Frost BowCreated using ice and his own True Blood Essence which contained the purest of ice energyArchery ProficiencyExceptional ability with the bow and arrow
White Jade FluteA long horizontal flute made of white jade which hang a jade tasselDivine SenseAn all purpose soul like part of all human, just some knows it's existence some don't. It can be a spatial storage, the size depend on your mental powers. It can also be used for out of body travels, communicate search your surroundings, and if you have the ability, invade other's minds. (Action not recommended as it can result in fatal injuries if your divine sense is attacked in the progress)
Flying SwordMainly used as an aerial transportation tool, it can be also used to attack enemies in form of flying swords. Attack moves are controlled by user's soul, divine sense, spiritual energy or mana power.
Spatial Ring Items and Quest Rewards
10 Bags of Lotus SeedsWhite round bean like seeds the size of a small round pill from Lotus Pods
Exotic Fruits and VegetablesPurple Yam, Taro, Persimmon, Durian, Lychee, Rambutan, and Dragon Fruits
 

Omnifarious

The Synaptic Nebula
Joined
Dec 6, 2019
Messages
361
Points
133
EVALUATION
Harvest Season [Evaluation Needed]
  • Sponsor: Adventurer's Guild
  • Location: Scribel Farmland
  • Required Level: 1
Objectives:
  • Assist a farmer with their crops.
  • Chase away any pests.
  • Perform a satisfactory job.
Farmers in the Scribel Region are always in need of temporary labor.
Head out to rural farmland and get reconnected with nature.
Beware: Pests and bugs are slightly bigger here than you might expect!
Rewards:
  • Points: 45 EXP
  • Money: 10 G
  • Other: A basket of fresh produce

After cooking the 40 rations, Vesper head on out to the rural farmlands to help with the farming. When he got there, the farmer, Johnathan Scybel told him some instructions and what not to do. He was also told to look out for any pest and to get rid of them if he sees one. Apparently, though they're not the largest number, they can be pretty big. Curiosity passed though like a breeze and quickly disappeared.

He took 2 watering cans and headed out to the fields. Vesper spray the water over the maize, making sure to give them an equal amount. he also inspected the corns for any pest before moving on to the wheat. He did the same with those as well, walking carefully between each rows and care not to step on the wheat.

It was only when Vesper got to the tomatoes did he see how big the pest were. He saw several and they were each almost the size of a titan beetle. He held forth his free hand (left) and conjured up hails of ice and aimed them at the pest. As several hit, Vesper realized another problem. They will dirty the crops with the size they are.

Fortunately he have the perfect solution that isn't time or energy consuming. Vesper summoned his white jade flute from his spatial ring and held it to his lips horizontally. He played a rather numbing melody and inserted mana into the flute to amplify the effect. Slowly, armies of big and small pest crawl forth and crawled away from the field one by one. Soon, every one of them are gone.

Music Puppeting, like the piped piper. It can control beasts and humans alike, and since the object of the technique were mere insects, it was rather easy. When the pest are gone, Vesper continued on his work.

After watering the crops, he went on to plow the fields. He took two plow bulls and lead them to the fields. By the time everything is done, it's early evening. Vesper said good night to Johnathan and left the farmland.

*Rubs temple*

H-hold on... you are telling me, You a... LEVEL TWO adventurer hit a bunch of GIANT beetles with a... ice hail spell. THEN you used...

*looks at report again*

...a jade flute... that you use to control HUMANS and BEASTS... and you controlled insects with it...

Ok... alright.

Just remember in the future... to make your reports in moderation. OK?

If there are no pest to fend off, just say so, no need to make things up

Hahhh~ level 2s...

Here is some of your rewards cause it appears that you did indeed plough the fields.

Rewards
  • 15 EXP
  • Money: 5 G
  • Other: A basket of fresh produce

OOC:
The guild find your report an inaccurate depiction of a LEVEL 2 power level, Exp & rewards reduced accordingly.
 

Bochi

Well-known member
Joined
Dec 19, 2019
Messages
2
Points
118
> > >
Mudwater Skirmish
  • Sponsor: Adventurer's Guild
  • Location: Gelderholm Tunnels
  • Required Level: 8
Objectives:
  • Prerequisite: Joint Military Exercises
  • Search the deep tunnels for groups of enemies.
  • Beware of muddy and flooded terrain.
  • Eliminate all hostile forces.
  • (Note: Optional Party Quest)
The hydra's minions have breached our defenses in the tunnels!There are dozens of basilisks — many varieties — marauding in the tunnels.Work together with your dwarven allies to eliminate the snakes.Beware of the muddy ground. Many of the tunnels are partially flooded here. Rewards:
  • Points: 330 EXP / person
  • Money: 30 G / person
  • Other: n/a
> > >
'Oh, this one was memorable, all right. Those f***ers tried to ambush us. One particularly flooded tunnel? Water snakes waiting just under the water's surface to bite at whoever was wading through. The other snakes even hid around in the darkness to match their timing.

They were so quiet up until then that I had the dwarves toss a kobold head in the water just because the lack of movement was real unsettling. Then, the minute the head touched the surface...oh boy.

Yeah, there's a reason why I don't enjoy horror movies that much. They disagree with me on the fundamental value, so I tend to fall asleep whenever one is being played. Sadly, this wasn't a movie and I couldn't sleep either.

Now, the thing about basilisks that make them insufferable is poison. The quest says many varieties so I might end up running into one that doesn't fit that description, but most of those corrode whatever they touch. And how does one identify a basilisk from it's fellow snakes? The name says it all.

Basilisk. Little Crown. A rather dashing name for something not really that dashing. There tends to be a row of spikes around their collar that resembles a crown, hence the name.

Which is why...yeah. For safety purposes, you'd usually want to take them out from a distance, but 1) there's basically no distance in a tunnel, and 2) it's flooded, so we can't use firebombs that effectively.

Instead I took a few pages out of a certain Lupo's book, and...well, there's a reason my arms are tingling like mad while I'm writing this report.

It's a tad too gory, so I'll have to censor whatever I did in the report. For appraisal's sake, let's just say that I made use of 'fight poison with poison' and took it extremely literally. It doesn't bother as much as firing an Origium Round does, but it's still annoying because my body isn't structured to use it perfectly, or in Basic, I lack the right parts to be using it as it's intended.

Still have to give it to her though, that ability of hers is uber-nasty...anyone fighting her on a one-on-one would definitely be crying of unfairness. But then again, my colleagues are all freaks so that doesn't count...dear lord.

I was planning to take the tin-mining quest afterwards, but with my arms in this state, I might have to think of other ways to go about it. After all, that quest's requirements is only collection, right?'

- Vicious, G. G.
 
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