Reborn_Cat
A lazy cat pretending to be human
- Joined
- Aug 26, 2020
- Messages
- 202
- Points
- 133
Try making it like this, guns have a fixed amount of damage and the amount of damage can't be adjusted according to the users strength. In rpg terms suppose a sword is +10 to attack but a gun is 15 to attack, if your attack stat is 10 , with a sword you'd do 20 damage but with a gun you'd do 15 no matter what your attack stat is. Meaning guns are great if your attack stat is low but bad if it is high. Basically a bad sword is as powerful as the one who wields it, but a shit gun is shit even at the hands of an expert.View attachment 10340
Hello gals, guys and enby pals.
I've gotta dilemma on my hands.
So I've I'm trying to refine the world of my science fantasy story, but I want the guns the world to be less in use and people of the world use non firearm melee weapons, but I stumped in finding a good excuse as to why everyone doesn't show up on the battle field with a clip full of magic bullets and start blasting.
Earlier I thought of a way around by making the powerful people in my world travel at the speed of sound and above and have super durable bodies.
So the guns bullet aren't gonna be effective.
But I'm now in the part of the story where there's army building and wars so I really need to address the gun being not widely as opposed to a my machine throwing discuss and plasma katar's.
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