It's doable, though. I have to spend a lot of time finding a model that can do that kind of background in an anime style or similar loras. After finalizing the model, I have to work on the characters. The more characters in an image, the lower the quality will be. I also have to work on their hands, faces, and other details. After doing all of that, I put the resulting image in a control net and make the renders based on that. If an image with a lot of aliasing comes up, I have to upscale it and hope it doesn't break the image. Yeah, it sounds like a pain.
I think you're asking the wrong question, bro. All models can do all kinds of art styles if they're trained on that kind of art, or if you download a lora that's only trained on the artist's art and nothing else. You can add that lora to any model, and the resulting artwork will be based on the layering of both. The AI interfaces that people mostly use online, don't include those features, or if they do, they cost money.
Since I run everything on my own device, I don't have those restrictions. I can just download models and loras and create whatever I want, but it takes up a lot of space. I also have issues because I have more than 2,000 model, lora, ti, and hipernetwork files combined. To accommodate that, I run the whole thing on an hard drive because it takes up a little less than 2TB of space. Models load slower from an hard drive, so it would be a lot easier if I had a 4TB M.2.