[Game of Idleness] - Kingdom Royale #1

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
2,268
Points
153
A Failing Kingdom
And its people with their self interest

Forewords

This is the 1st round of Kingdom Royale in Scribbly.
The GM this time is @AliceShiki.
What a bleak forewords.

And this is a template.
Rules
  1. Each game has 1 main moderator and perhaps a second for backup. The moderators word is absolute, so don't disobey the moderator. If you feel they made a mistake please use your role pm to talk to them about it.
  2. Sign up in the Sign Up Thread. Each game will be hosted on a different game thread. Individual moderators will post when they are opening a new game, and this OP will be changed accordingly.
  3. No private messages between participants about the game (meta-gaming). Private messages for other purposes (say, webnovels, like this site is supposed to be about) are allowed.
  4. While I appreciate that RL takes precedence, please inform your moderator if you're going to disappear for a while. We are usually happy to accommodate any absences.
  5. Global forum rules apply.
  6. While a bit of friendly banter is acceptable, please try to stay somewhat on topic in the Kingdom Royale threads.
Gameplay Overview (Resumed Version)

This is where I'd usually go over the detailed mechanics of the game and what not, but uhn... They're kinda long, and my personal experience says people get very confused about them at first, so here is a super quick resume:
  1. This is a Free For All game, there are no teams, though you can make temporary alliances and it's totally possible for more than 1 person to win the game.
    • The game's objective is to kill all your enemies.
  2. Gameplay is split into two phases. (Day and Night) Each phase lasts 24h. (No, you do not need to spend all 24h online... Just try to stay logged-in for roughly 30 mins each day at the very least.)
    • Expect each game to last roughly one week btw.
  3. During the day, you can stab people, talk to people in the main thread, and choose someone to chat with during the night. (This does not need the other person's consent.)
    • If you feel like the day phase is being too dead or whatever... Don't worry, it's normal. Most of the gameplay happens during the night.
    • Stabs are weaker during the day btw, due to the defend mechanic that I'll explain in the full version of the gameplay overview.
  4. During the night, you can stab someone you're chatting with, use your role's superpowers against anyone (Activate them by telling the moderator in your role PM), and speak to the person you chose to talk with privately.
  5. When the new day starts, if you used your knife in the last day/night cycle, you get a new knife to stab people with.
  6. Game ends when everyone alive fulfilled their win conditions.
And since I'm at it, might as well give a quick resume of what each role can do.
  1. King: Sends a Murder order to the Sorcerer. (Or the Knight if the Sorcerer is dead) The Sorcerer may accept (or reject) the order and kill someone that the King chose.
  2. Double: If the King dies, the Double becomes able to send Murder.
  3. Sorcerer: When the Sorcerer receives a Murder order, they may accept (or reject) it. If the Sorcerer accepts it, he will use Sorcery on the target chosen by the King. Whoever is targeted by Sorcery dies at the end of the Night.
  4. Prince: If both King and Double die, the Prince becomes able to send Murder. Also, the Prince is immune to Sorcery.
  5. Knight: Has 2 extra HP. Also, if the Sorcerer is dead, the Knight is the one to receive Murder orders instead. If the Knight accepts it, he will use Deathblow on the target chosen by the King. Whoever is targeted by Deathblow dies at the end of the Night.
  6. Revolutionary: Can kill someone at the end of each Night.
Gameplay Overview (Full Version)
  1. Day and night cycle take twenty-four (24) hours each, counting from the start of the phase.
  2. Before the [Day Phase] end, each player may select another player to form a private chatroom for the night. This does not need the consent of the other player. Both players will then be transported into the private room, where they can talk, deal, scheme, or attempt to murder each other without anyone knowing.
    • If a player fail to specify a person, it will default to "no chat" option.
    • Skills unique to roles do not need the player to be on a night chatroom with their targets to be activated.
      • A skill may be activated by telling the moderator in your role chat PM. Most skills can only be used during the [Night Phase].
    • The moderator is the one that creates the private chatrooms. Don't go PMing other players on your own.
  3. Each role has a different victory conditions. The game ends when all surviving players have met their victory condition.
  4. All players start with 6 HP.
  5. All players will recover 1 HP at the beginning of [Day Phase].
  6. All players are given a knife, which can be used to [Stab] the other players regardless of roles.
    • [Stab] may be done once per cycle, either day or night.
    • The knife will disappear once it has been used it to stab someone.
    • A new knife will be given to each player who has lost it on the next day.
  7. Each [Stab] will reduce the remaining HP of the target by 3.
  8. Attacking with the [Stab] action during daytime will be announced to everyone.
    • Attacking at night will only be announced to the target (in the night chatrooms). However it can only be done to the attacker's conversation partner.
  9. Defend Mechanic:
    • If you still hold a knife (refer to point 6) and you're stabbed at the [Day Phase], you can 'defend' against stabs, and the damage received will be reduced to 2 HP.
      • Defending does not remove the knife of the stabbed person.
    • If a player set up stab, and is set up to be stabbed, at the same time through scheduling, I shall deem defend to not happen. All attacks are received in full.
      • For example, if A scheduled to stab B at end if day and B scheduled to stab C at the same time, the scheduled stab to B shall be received in full.
    • At the [Night Phase], the defend mechanic does not apply.
  10. You can schedule your [Stab] actions with a conditional order.
    • Here are some examples of possible stab schedules:
      • [Stab] @ by the end of the [X Phase].
      • [Stab] @ at the beginning of the [X Phase].
      • [Stab] @ if @ using [Stab] on @.
  11. Roles will NOT be announced upon death. Nor will players be informed of their remaining HP.
  12. If THREE cycles (day and night) have passed OR three players have been eliminated, sudden death will occur. During the sudden death, no HP will be regenerated.
    • Sudden Death triggers only at the change of phases. (As in, Start of [Day Phase] and Start of [Night Phase])
  13. If THREE cycles (day and night) have passed AND three players have been eliminated, double death will occur. During the double death, the [defend mechanic] is nullified, i.e. just hurry and die.
  14. If amazingly the game goes on for SIX cycles (day and night), the Mummy end is triggered.
Roles

The game has 6 roles, each role is randomly assigned to each player. The roles define what are your super powers, who are your enemies and what is your win condition.

[King]
He is the king who has ascended to the throne by assassinating the previous ruler and has carried out many invasions. Having a distrustful personality, he's scheming murder of the ones that threaten his throne. He does not notice that his distrust makes others lose their loyalty for him.
He can request his subordinates to commit [murder], but he cannot force them because he fears their animosity could become directed at him.
A land ruled by a man that cannot trust others is unlikely to have a bright future.
[Murder]
  • During the [Night Phase], the [King] may activate [Murder].
  • The [King] can select a player he wants to kill and request the [Sorcerer] to execute this action. If the [Sorcerer] is dead, the order will go to the [Knight] instead.
  • Both the [Sorcerer] and the [Knight] are allowed to reject the [Murder] order if they so decide.
  • The target of [Murder] is killed by the end of the [Night Phase].
    • If killed by the [Sorcerer], the target will be turned into a charred corpse.
    • If killed by the [Knight], the target will be beheaded.
[Substitution]
  • During the [Day Phase], the [King] may activate [Substitution].
  • The [King] will switch places with the [Double] during the next [Night Phase].
    • When [Substitution] is active, the [King] is unable to send [Murder] orders, but the [Double] becomes able to.
    • If the [Revolutionary] targets the [King] with [Assassination], the [Double] will die instead.
To protect his throne: Death of [Prince], [Revolutionary] and [Knight].

[Double]
An ex-farmer who is loyal to the [King] and looks exactly the same as him. He is not really ambitious, but he can absolutely not allow the [Prince] to become the king since he was always made a fool by him.
If he, with no ideals, becomes the king, this land is likely to fall into ruin in no time.
[Inheritance]
  • If the [King] dies, or [Substitution] was executed, he becomes able to use [Murder].
Elimination of those that wish for his demise: Death of [Prince] and [Revolutionary].

[Sorcerer]
A subordinate of the [King]. He is the teacher of the [Prince] in magic and also gets on well with the [Prince]. He is satisfied as long he can pursue his studies in magic and has no interest in the king's throne whatsoever.
No matter how much he can raise his magic skills, nobody will value a person that secludes himself in his shell.
[Sorcery]
  • [Sorcery] may only be activated during the [Night Phase].
  • The Sorcerer can choose whether to effectively kill the character that was selected by [Murder].
  • The targeted character will become a charred corpse by the end of the [Night Phase].
Survive.

[Prince]
An ambitious person. He was originally only at the third place in the inheritance order of the king's rank. But taking advantage of the king's mistrust, he made him murder the other princes and moved up to the first place. He acquired anti-magic to guard himself against this mistrust.
If he comes to the throne, this land is likely to turn into a worse dictatorship than it was before.
[Throne Succession]
  • The Prince becomes able to use [Murder] once both the [King] and [Double] die.
[Anti-magic]
  • The Prince cannot be killed by [Sorcery]. In addition, he will be informed that he was targeted by [Sorcery] if it is used on him.
To become the king and secure his throne: Death of [King], [Double], [Revolutionary] and [Knight].

[Knight]
A subordinate of the [King]. While being a subordinate, he is plotting revenge on the royal family for they have ruined his homeland. He believes firmly that he can only attain happiness by exterminating the royal family.
As a matter of course, a man that has drowned in his own feelings of loss will only fall into the darkness of misfortune.
[Fitness]
  • Starts the game with 2 extra HP.
[Deathblow]
  • [Deathblow] may only be activated during the [Night Phase].
  • The Knight can choose whether to effectively kill the character that was selected by [Murder].
  • The targeted character will become a beheaded corpse by the end of the [Night Phase].
To take revenge: Death of [King] and [Prince].

[Revolutionary]
He is the right arm of the [King]. Because of his competence, he realized that this land is going to fall into ruin if it goes on like this. Hence, he prepared himself to take over the land.
A ruler that has accumulated feelings of bitterness due to assassinations is incapable of leading a kingdom. At most he will be assassinated himself.
[Assassination]
  • During the [Night Phase], the [Revolutionary] may activate [Assassination].
  • The Revolutionary may select a player to assassinate.
  • The targeted player will become a strangulated corpse at the beginning of the [Day Phase].
To become the king: Death of [King], [Prince] and [Double].

Order of Operations

Some things end up happening at the "same" time due to the way the game mechanics work. The intent of this section is to clarify the order at which some interactions happen.

End of Day Phase:
  1. Stabs scheduled at the end of the Day Phase trigger simultaneously.
  2. Sudden Death triggers, if applicable.
  3. Night Chatrooms are set up.
  4. Stabs scheduled at the start of the Night Phase trigger simultaneously.
  5. Double or Prince are notified that they can use Murder, if applicable.
End of Night Phase:
  1. Night Chatrooms are locked.
  2. Stabs scheduled at the end of the Night Phase trigger simultaneously.
  3. Sorcery or Deathblow trigger.
  4. Assassination triggers.
  5. All living players recover 1 HP. (Unless Sudden Death was triggered at a prior moment)
  6. Sudden Death triggers, if applicable.
  7. Players that spent their knives in the last Day/Night Cycle receive a new knife.
  8. Stabs scheduled at the start of the Day Phase trigger simultaneously.
  9. Prince is notified that they were targeted by Sorcery, if applicable.
Player List

Observers
Miscellaneous

There are only two rules for players:
  • One stab per cycle.
  • No comment in the thread during the Night Phase.
There are only two rules for observers and ghosts:
  • Don't talk if you don't know whats not allowed to be said.
  • Read and understand the first rule. Then read and understand the first rule again.

So, let the blood flow
In this failing kingdom
 
Last edited:

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
2,268
Points
153
Roles are being distributed, please wait until it's done.

I actually have all role chat PMs drafts done, but apparently I need to wait 3 minutes in-between setting PMs... Which means this will take 15ish minutes to be finished.

... That was an unexpected issue. I'll see if I can ask Tony to lift this limiter.
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
2,268
Points
153
Roles were fiiiiiiiiiinally distributed! \(^^)/

This means the game can finally start, everyone!
-----------------
The 1st Day Phase starts now.

Things you can do in the Day Phase:
  • Stab anyone you want.
  • Talk to others in the thread.
  • Choose someone (either in the thread or in your Role PM) to chat with during the night.
    • If you choose in your Role PM, your choice will be hidden from others up until the end of the phase.
Once the Day Phase ends, all choices of Night Chat partners will become public knowledge and you will be no longer able to speak in the thread up until the next Day Phase.

As of this post, the Day Phase will end in roughly 24h, here is your Timer.

Tagging the living players:

@Himekawa
@Assurbanipal_II
@Taxouck
@Nyan_sempai
@binarysoap
@Ddraig
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
2,268
Points
153
Ah, and you haven't already, I highly recommend watching the thread.
 

Assurbanipal_II

Empress of the Four Corners of the World
Joined
Jul 27, 2019
Messages
1,475
Points
153
Nya, anyone here? :blob_evil_two: I decided to visit the royal magic academy today. But sadly nobody was there.
 
Last edited:

PrincessFelicie

Catgirl Alchemist
Joined
May 12, 2019
Messages
182
Points
103
Hello there! There's a magic academy in the castle...? Well, I suppose that's where the sorcerer teaches, yes. How's everyone?
 

Himekawa

Well-known member
Joined
Feb 24, 2020
Messages
14
Points
78
Hello there! There's a magic academy in the castle...? Well, I suppose that's where the sorcerer teaches, yes. How's everyone?
What kind of castle has magic academy inside it? I can feel the horrible feeling of people casting wily nily inside the castle, damaging its structure or summon eldritch abomination inside as I imagine it.
 

Assurbanipal_II

Empress of the Four Corners of the World
Joined
Jul 27, 2019
Messages
1,475
Points
153
What kind of castle has magic academy inside it? I can feel the horrible feeling of people casting wily nily inside the castle, damaging its structure or summon eldritch abomination inside as I imagine it.

We live in a dangerous world with sorcerers who kill wily nily and knight who behead people, so why not an academy right next to the castle? :blob_evil_two:

Anyway, who have I the honour to meet? Someone with revolutionary ideas? Or our current regent?
 

Nyan_sempai

,✨ ILLUSTRATOR ✨
Joined
Feb 13, 2019
Messages
177
Points
103
Acquaintances, sure. Friends, I'm afraid I'm not sappy enough for that just yet.
I totally joined this game to get to know some SH users :blob_cookie: I am kinda already playing this game on nuf but I think I wanna concentrate more here given everyone is active
Acquaintance is just one step on the fluffy way of friendship. :blob_reach:
Yes`
 

Assurbanipal_II

Empress of the Four Corners of the World
Joined
Jul 27, 2019
Messages
1,475
Points
153
I totally joined this game to get to know some SH users :blob_cookie: I am kinda already playing this game on nuf but I think I wanna concentrate more here given everyone is active

Yes`


I appreciate the presence of nyas here. Nya nya nya nya nya meow. Purrrrrfect. :blob_aww:
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
2,268
Points
153
Anyone who wants to have a night tea with me? :blob_aww: I serve chamomile tea.
Ah, in case this isn't clear, you don't need the other party's consent to have a night chat with them.

You just choose whoever you want and you'll be able to talk to them at night. You'll also be able to talk to whoever chose you for a night chat.
 
Top