Reborn_Cat
A lazy cat pretending to be human
- Joined
- Aug 26, 2020
- Messages
- 202
- Points
- 133
Which one?Yeah, I'mma do that. Quest board updated!
Which one?Yeah, I'mma do that. Quest board updated!
Village Quest Board, the shark commission is in the Shore.Which one?
You know, I just realized your character has a magic shark as a companion. You probably should have mentioned that, lol.Which one?
I was gonna mention it but decided to see where it goes insteadI coulda swore there was a quest on the Villager thread for surveying new territories. Now I'm a little lost on how to proceed. I'm just gonna do it, I guess.
You know, I just realized your character has a magic shark as a companion. You probably should have mentioned that, lol.
Try to avoid controlling other people's characters btw. Like... You control your character and I control mine~Caido slowly walked away while the fairy also sadly flew away.
Sorry about that i thought it's ok since it's only a few words about your character, and i also don't know how to phrase it properly without that. Sorry, I'll avoid doing that next timeTry to avoid controlling other people's characters btw. Like... You control your character and I control mine~
Sorry about that i thought it's ok since it's only a few words about your character, and i also don't know how to phrase it properly without that. Sorry, I'll avoid doing that next time
*pat pat* No worries, no worries~I'm really sorry... T_T
Thank you~ T_T*pat pat* No worries, no worries~
Just be more careful with it next time~
That's some Gameplay Story Segregation for you. I assume the food is kept in the Market since there's no Stockpile Building. Which literally has a manned sentry tower overlooking it. If we were RPing it, there's no way we'd be losing this much food. I think the game was built with the intention of having a LOT more Village players than Monster players. Right now it kinda feels like the Village is just an empty husk with a few monsters lurking around it, lol.It's way too easy o steal food from this village
I kind of imagine that there’s some kind of abstraction around it — in the sense that the villager’s daily consumption of food isn’t modeled by the mini game, and so the “food” number in the game is probably a representation of (surplus food) + (daily food gained ) - (daily food eaten).That's some Gameplay Story Segregation for you. I assume the food is kept in the Market since there's no Stockpile Building. Which literally has a manned sentry tower overlooking it. If we were RPing it, there's no way we'd be losing this much food. I think the game was built with the intention of having a LOT more Village players than Monster players. Right now it kinda feels like the Village is just an empty husk with a few monsters lurking around it, lol.
It was just that while I was typing the idea that Dan and Stella just casually walk in and take food like it's nothing popped in my mind and gave me a good laughThat's some Gameplay Story Segregation for you. I assume the food is kept in the Market since there's no Stockpile Building. Which literally has a manned sentry tower overlooking it. If we were RPing it, there's no way we'd be losing this much food. I think the game was built with the intention of having a LOT more Village players than Monster players. Right now it kinda feels like the Village is just an empty husk with a few monsters lurking around it, lol.
This is probably a bit tedious, but materials need to be collected before they can be added to a building. For instance, it would cost 4 AP to collect glass and then another 4 AP to add it to a building (8 in total).Village
(0,0) Village Market: Stone [50/50], Wood [100/100]
(0,1) Sentry Tower: Stone [20/20], Wood [20/20]
(0,2) Mayor's House: Stone [5/5], Wood [10/10]
(0,3) Guild Hall: Stone [50/50], Wood [50/50]
(0,4) Small Tavern: Wood [30/30]
(0,5) Alchemist Hut: Wood [5/5], Stone[5/5], Glass[4/5]
(1,0) Animal Barn: Dirt: [0/10], Stone [2/10], Wood [0/100]
(1,1) Temporary Quarters: Stone [11/30], Wood [0/100]
(1,2) Random Hut: Wood [5/5]
(1,3) Random Hut: Wood [5/5]
(1,4) Random Hut: Wood [5/5]
(1,5) Latrine: Wood [5/5]
(2,0) Enclosed Pasture: Dirt: [1/20], Food: [0/5], Stone [0/20], Wood [0/20]
Stockpile
Villagers: 75
Food: 86
Wood: 16
Stone: 4
Dirt: 1
Flint: 1
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Erandil finally decided to build a hut of his own. Need some wood and stone to make the hut and glass to make the equipment. +5 Wood (Word Count) to Alchemist Hut, +5 Stone (Daily AP) to Alchemist Hut, +4 Glass (Daily AP) to Alchemist Hut.
Oh dang, thought that the AP would just collect after a few days. Aight, I'll make the changes. Thanks for clearing that up.This is probably a bit tedious, but materials need to be collected before they can be added to a building. For instance, it would cost 4 AP to collect glass and then another 4 AP to add it to a building (8 in total).
Also, I think it was determined a bit earlier that the free AP doesn’t accumulate (maybe I should make it clear somewhere)
I'm looking to create a character that came to the frontier with some more selfish and odd motivations. Or in other words, more or less a cultist. Got a good idea already, so now it's up to me to find a good picture that works. If I fail, well, it'll be a written description.
Gone ahead and created one, though looking back, "cultist" might've been the wrong word. 2nd link in my signature.
I saw it, I saw it! ^^)/Gone ahead and created one, though looking back, "cultist" might've been the wrong word. 2nd link in my signature.