Gryphon
The One who has the Eyes
- Joined
- Dec 10, 2021
- Messages
- 681
- Points
- 133
I forgot this one game's title, but basically the idea of the game is that it registers every time you blink, and every time you do the player character relives a new memory. I heard it was a really sad game, but I haven't really seen much gameplay of it.
There's also those VR face your fear games where you're stuck in one place while a terrifying scenario happens to you. I remember playing the one where it illicits the fear of heights thing as you get carried by a giant robot and stuff.
So, I thought of something. Why not combine those two concepts. The player is stuck inside a bedroom like in the face your fear games, and the game will register your blinks so that every time you blink the in game character blinks.
With every blink, a new scenario will happen. Sometimes something might just be in a different place, and other times there might be a shadow in the corner of the room. If there's a shadow, thats where the eye closing mechanic comes in.
If you let the shadows remain in the room for longer than a few seconds, then the next time you blink there'll be a jump scare, and depending on the type of spirit, depends on if you die or not. The only way for that not to happen would be to close your eyes for a certain amount of time until they go away, and depending on the type of spirit depends on how long to close your eyes for.
Lets say, Weak spirit = 5 seconds of eyes close, Medium Spirit = 7, and Strong spirit = 10.
Of course the moment you close your eyes that means the voices in your head start speaking also. Also to keep people from keeping their eyes closed the whole game, there'd of course be punishments.
If the player keeps their eyes closed for 5-9 seconds without a spirit spawned, then the next time they open their eyes a spirit will automatically spawn. If the player character keeps their eyes closed for 10+ seconds, they will get a jump scare from a weak spirit the next time they open their eyes. If the layer keeps they're eyes closed for 15+ seconds, a special type of spirit will spawn that will force their eyes open and insta kill them.
As for the win condition, lets just say basic fnaf rules where you have to survive the night, and each night that passes will get progressively harder.
This is just my brainstorm from last night, and shit I made up as I'm writing this. Good idea or not?
There's also those VR face your fear games where you're stuck in one place while a terrifying scenario happens to you. I remember playing the one where it illicits the fear of heights thing as you get carried by a giant robot and stuff.
So, I thought of something. Why not combine those two concepts. The player is stuck inside a bedroom like in the face your fear games, and the game will register your blinks so that every time you blink the in game character blinks.
With every blink, a new scenario will happen. Sometimes something might just be in a different place, and other times there might be a shadow in the corner of the room. If there's a shadow, thats where the eye closing mechanic comes in.
If you let the shadows remain in the room for longer than a few seconds, then the next time you blink there'll be a jump scare, and depending on the type of spirit, depends on if you die or not. The only way for that not to happen would be to close your eyes for a certain amount of time until they go away, and depending on the type of spirit depends on how long to close your eyes for.
Lets say, Weak spirit = 5 seconds of eyes close, Medium Spirit = 7, and Strong spirit = 10.
Of course the moment you close your eyes that means the voices in your head start speaking also. Also to keep people from keeping their eyes closed the whole game, there'd of course be punishments.
If the player keeps their eyes closed for 5-9 seconds without a spirit spawned, then the next time they open their eyes a spirit will automatically spawn. If the player character keeps their eyes closed for 10+ seconds, they will get a jump scare from a weak spirit the next time they open their eyes. If the layer keeps they're eyes closed for 15+ seconds, a special type of spirit will spawn that will force their eyes open and insta kill them.
As for the win condition, lets just say basic fnaf rules where you have to survive the night, and each night that passes will get progressively harder.
This is just my brainstorm from last night, and shit I made up as I'm writing this. Good idea or not?