APieceOfRock
Yuri Lover, endeed!
- Joined
- Jun 21, 2022
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They all have the roughly same combat. The only thing different is that souls give you more option. You can run and sneak hits in if you want, or you can play aggressively like Sekiro. The games actually lean more toward the aggressive style of playing (looking at how cheesy ranged builds are).The difference between Souls games and Sekiro is that in souls games, you basically have to run around. You move slow, and the bosses also move slow except when in their combos.
In Sekiro, you have to get in the boss's face, know the timing and combos and mistakes etc.
You need good reflexes for sekiro, you don't really need them for Souls like games, because of how slow they are, and also, the stamina bar means you can beat any boss as long as you're patient.
I call it fake difficulty because I don't find endurance to be difficulty, or fun for that matter.
If you need the game to force you to be aggressive, that's on you. Sekiro still has the best combat tho <3
yeah, sorry for misreading what you said.I wasn’t talking about Souls games at first.
I was saying how old games were “difficult” and not mechanically tailored to appeal to the masses. How Souls went back to that basic. Where the game’s mechanism wasn’t streamlined or dumbed down.
The souls game brought back the same, go, figure it out style. That was my main point.
yeah, sorry for misreading what you said.I wasn’t talking about Souls games at first.
I was saying how old games were “difficult” and not mechanically tailored to appeal to the masses. How Souls went back to that basic. Where the game’s mechanism wasn’t streamlined or dumbed down.
The souls game brought back the same, go, figure it out style. That was my main point.