Ununique
Messiah of Alternate Accounts.
- Joined
- May 21, 2020
- Messages
- 81
- Points
- 73
So you know those stories where the main character is someone that got to the end of their story and suddenly gets the opportunity for a second chance to make things right? For example: Tsuyokute New Sage, Tales of Demons and Gods, Master Magic Efficiently, and A Returner's Magic Should Be Special
Do you ever think the story should've shown us the original timeline instead of just skip to the end only to thrust us back to the beginning where they can just asspull characters that the main character may know but are completely unknown to the audience and in worse cases place the protagonist in a position where they don't know something would happen despite living through the event beforehand. (In fact we aren't even told what happened originally in such cases at all either so we don't know if the new(?) event was caused by the mc or not.)
Now for the questions I actually want an answer to (the first couple were sort of rhetorical), say I write a story where you follow the main character throughout the entire journey and get to the end only for them to find out they messed up big (whether it was their fault or not) and got the worst possible ending (that is they have already been looping in shorter intervals to mitigate minor conflicts but the overarching conflict is seemingly inevitable.), but the only way to avoid this end is to go back to a beginning, one that is even further in the past than when the story originally started. Would this seem like a spectacular fail (As in you feel the story would suddenly feel like you wasted your own time)? If you were to read it yourself would this cause you to drop the story? And finally does it matter that this route makes the original timeline obsolete as you would be following virtually the same plot once you reach the original start of the story but with a more powerful mc and allies?
Do you ever think the story should've shown us the original timeline instead of just skip to the end only to thrust us back to the beginning where they can just asspull characters that the main character may know but are completely unknown to the audience and in worse cases place the protagonist in a position where they don't know something would happen despite living through the event beforehand. (In fact we aren't even told what happened originally in such cases at all either so we don't know if the new(?) event was caused by the mc or not.)
Now for the questions I actually want an answer to (the first couple were sort of rhetorical), say I write a story where you follow the main character throughout the entire journey and get to the end only for them to find out they messed up big (whether it was their fault or not) and got the worst possible ending (that is they have already been looping in shorter intervals to mitigate minor conflicts but the overarching conflict is seemingly inevitable.), but the only way to avoid this end is to go back to a beginning, one that is even further in the past than when the story originally started. Would this seem like a spectacular fail (As in you feel the story would suddenly feel like you wasted your own time)? If you were to read it yourself would this cause you to drop the story? And finally does it matter that this route makes the original timeline obsolete as you would be following virtually the same plot once you reach the original start of the story but with a more powerful mc and allies?