I just wanted to give a friendly reminder to be mindful of the rules!
Specifically these two:
Omniscient narrators who know everything as fact should be avoided! The reason for this is shuts a lot of doors for other players, and no story in the AGSA universe should be treated as 100% fact.
It's okay to have a narrator who thinks something is fact (i.e.
@Way's character telling a story), but it's being presented as Eochy's memories and perspective on something. Since Eochy is human, there's a chancy Eochy could be wrong, and gives some flexibility if other players want to retcon something in the future.
Omniscient narrators who 100% factually state that sorcerers do X and witches do Y blocks other players from making witches/sorcerers/druids who work differently.
In general, it's best to work with the assumption that magic can work in many different ways in the AGSA universe and avoid locking it down for everyone. It's okay to say that "numerous" or "several" people use Rune magic or Tuning or Systems or Elemental Magic, but it's not okay to state that everyone does X, Y, or Z.
I think if you add a narrator to your story, it should resolve these issues. Specifically, if you present your story in terms of "X believes/thinks/recalls/reports that sorcerers are like this", it leaves things open for alternative interpretations.